<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
<channel>
<title>War Machine Recent Updates</title>
<description>The last update of the comic.</description>
<link>http://www.drunkduck.com/War_Machine/</link>
<language>en-us</language>


<item>
<title>War Machine 20</title>
<description><![CDATA[Page 20 of War Machine and the [b]Last page of this comic.[/b]

This scene is supposed to take place in an underwater meeting area in the city thing. I dont like the design of the area, the camera angle, or the rendering of the characters. Eve looks like a Monkey Made out of Pipecleaners.  
Theo's thought bubbles, the square thingies, are distracting from the page.

Overall, I think I learned alot from this project:
1) Write script before hand, know where story is going!
2) Know the correct page ruleings
3) Save files at printable size
4) Dont over tone!
5) Think ahead on dialoge placement
6) Think ahead on Character and location designs (Dont wait to do them when you get to the page their needed on! Do them ahead of time!)

I might redo this story at sometime, but probably not. 
There will not be any more pages on this after this one.
Thank you for reading, I hope this has been informative.]]></description>
<pubDate>Tue, 12 Jun 2007 00:00:00 -0500</pubDate>
<link>http://www.drunkduck.com/War_Machine/?p=212264</link>
</item>

<item>
<title>War Machine 19</title>
<description><![CDATA[Page 19 of War Machine
This page is very dark, though, it is supposed to be a dark room.  I dont like the lack of backgrounds in the final panel, or the sparcity of the lab design.
Theo doesnt think he can handle responsibility. Personally, I think he's a bit unstable.]]></description>
<pubDate>Mon, 11 Jun 2007 00:00:00 -0500</pubDate>
<link>http://www.drunkduck.com/War_Machine/?p=212263</link>
</item>

<item>
<title>War Machine 18</title>
<description><![CDATA[Page 18 of War Machine
This page has alot of Black, so I didnt have to draw the entire lab.  I do think it works for the mood of the scene though.
Even by this point in working on WM I had learned alot about the processes so I feel this page shows improvement.]]></description>
<pubDate>Sun, 10 Jun 2007 00:00:00 -0500</pubDate>
<link>http://www.drunkduck.com/War_Machine/?p=212262</link>
</item>

<item>
<title>War Machine 17</title>
<description><![CDATA[Page 17 of War Machine
Eve has a big head o_o
I feel its difficult to distinguish her from the background, too much tone again. 
At least by this time I was getting better at the Dialog bubbles. Its too bad I didnt go back and fix the origional ones though.]]></description>
<pubDate>Sat, 09 Jun 2007 00:00:00 -0500</pubDate>
<link>http://www.drunkduck.com/War_Machine/?p=212261</link>
</item>

<item>
<title>War Machine 16</title>
<description><![CDATA[Page 16 of War Machine
Here's more of the "last minute add on ending" I did for War Machine. I'm not sure why I put in the Ninja character. I think its hard to see she was hiding on the ceiling.
This page is way to dark.]]></description>
<pubDate>Fri, 08 Jun 2007 00:00:00 -0500</pubDate>
<link>http://www.drunkduck.com/War_Machine/?p=212260</link>
</item>

</channel>
</rss>