ANYWAY---please give me any tips you have. I have NO idea why I can draw a freaking horse, but not comic characters.
And this is what I can draw normally:
ep1 [..] wrote:
Sounds like your mind isn't trained for visualization but is focused on putting details together to form a big picture. When you first started out drawing comics, you need to draw from inspiration. If you're too focused on getting things right, you won't be enjoying at creating comics in the long run.
To create a comic, you need to visualize the overall picture instead of looking at details. Don't worry too much about getting the drawings to look good or right. Every comic artists starts with imperfect drawings and eventually develops his or her drawing skills better. There's no magic in doing comics. The only magic you get is improvement through constant practice.
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Genejoke [..] wrote:
Lots of detail isn't essential, find a level that works for you. I would suggest putting your big project aside while you refine your artistic skills on something smaller and less important to you.
I don't see much wrong with what you posted, but doing comics requires you to draw a massive variety of things. References are your friend, do NOT be afraid to use references.
Chernobog [..] wrote:
I think it all looks generally nice. The realism on the horse is quite respectable.
Hguyver [..] wrote:Haha yes that was literally the first comic I've ever put together.
Very nice. This is your first time doing a comic? It looks really good.
To start off with, I might make the suggestion of consistency. By that, I mean practice drawing the character the way you want them to look. A LOT. I mean, filling up pages with headshots and body shots of how you want the characters to look. Neutral, angry, sad, happy, practicing the expressions they make as well.
It's time consuming but the end result will be a higher quality design for your character.
This might help your issue of constantly needing reference material as well. I'm not sure if you were speaking about gesture/figure drawing or overall but I believe this would help either way.
The more practice you give to each character, not only will they look consistent from panel to panel but the speed in which you can draw panels will increase as well. Like muscle memory.
I've always viewed panel layouts like film storyboards. Imagine the setting for the scene and you're looking through a camera lense at the angle you wish to view the characters from.
Does any of this help at all? Or am I just rattling off stuff you already know?
Hguyver [..] wrote:
Wow that actually reminds me of the quality pencil work used in a lot of professional U.S. comics. The face especially looks very good.
The only thing I might say is that the left shoulder needs to be just a LITTLE bit wider. You know, the 'ol shoulder length = two headlengths rule.
Aside from that, its very nice. It looks like you've got a good style you're developing.
Scorpion451 [..] wrote:
I went through a similar phase of "why can I draw detailed stuff perfectly but my comic-ey stuff sucks?"when I started getting interested in doing digital art and comics.
Basically what I figured out I had to do is draw stuff out in pencil like normal, and then use a lightbox to trace it in inkpen and reduce it to the basic linework.
This eventually trained my eye to find lines from the start. I still usually do my planning and stuff in pencil because its faster than doing it on the computer (at least for me anyway) but I'm able to plan stuff out directly in linework rather than having to do fully shaded sketches (unless I want to do a hyper-detailed splash page.)
Another thing that helped was practicing doing sketches directly in pen.
It makes you look at things in a completely different way because you can't erase, and can be a great way to improve your lineart skills quickly.You also learn not to try to draw things "right" and instead to "just draw"- which is how you draw things right.
Hope that helps!