going away - Hey Everyone Look What I Did!

[Plug/Crit} Life Evolves
dragonestea at 1:18PM, July 16, 2011
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posts: 62
joined: 3-2-2011
What if one day your life was that of a normal human teenager with normal teenage problems? Perhaps you would be facing relationship issues, perhaps having problems with the school douchebag, maybe you would even be going through a sexual identity crisis. Next thing you know everything you have is snatched from you instantaneously, you're thrown forced to live people you are not necessarily fond of, and you have to fight in a war that nobody even knows is being waged. Why? because if you don't every person you have ever known and loved will die.
Welcome to the world of Life Evolves, the story of six teenagers who must watch helplessly as the comfortable lives they once had are stripped from them. Now, facing a whole new set of very real problems they must learn to fight together or die, and they must learn the hard way that once your life changes you can never go back.
(this comic will contain some nudity)
On a personal note, this comic is a vehicle by which I am trying to teach myself to draw. I know the art isn't perfect, and I really want to improve. Constructive Criticism, therefore, is not only accepted but encouraged. Whilst my art gets better I hope you enjoy the writing. Writing is something I pride myself on, and I think you'll enjoy it.
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dragonestea at 1:19PM, July 16, 2011
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posts: 62
joined: 3-2-2011
Apparently the site change removed my banner, but you can go to my profile and get to my comic from there.
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Drasnus at 7:27PM, July 17, 2011
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posts: 173
joined: 12-20-2007
Okay, this is going to be an art criticism because you've only drawn 5 pages so far and the story hasn't really started yet. Sorry if it seems harsh because I'm mainly focusing on the things that need improvement.
First, you obviously like to be cinematic with your perspectives. That's a good quality to have in a comic. You're also good at giving character's consistency in the shape of their faces.
I can tell you're anime influenced with your character designs and the general design of the environment. This can be a trap many people fall into, trying to recreate the look of an anime before they can draw something realistically.
The main character looks disturbingly muscular despite wearing clothes. When wearing a long sleeve shirt the muscles underneathe should be emphasised by a lack of wrinkles rather than extreme definition. You should use shading to show things like pecs so that they don't stand out too much. Constrastingly, the female lead is insanely busty despite having such a thin waist.
The lines are thick and thin in all the worst places. This is probably the thing needing the most improvement. Thicker lines emphasize things, so having thick lines on someone's head then giving them very thin features makes the faces look small and hard to make out. The expressions also seem a little restrained. You should use the whole face to convey emotion. When you draw faces, think of the skull and the muscles underneathe. The cheeks rise when you smile and your brow wrinkles when upset.
The shading is also a little too soft though I can see you're taking steps to improve that in the latest comic. Don't be afraid to make them dark and sharp, it can really help make the lighting convincing and give your characters shape.
The backgrounds stand out too much because the colour is too vibrant, it overpowers the characters. Muting the colour slightly will fix that. They also suffer from a lack of detail. If you're not going to use lines on the background, then it should have shadows to create depth. Backgrounds are extremely important in grounding the story and building atmosphere.
Back to the anime thing, it felt cliche for the main character to be so brooding and athletic. He just screamed 'main character' when I first saw him. It was the same when I saw his girlfriend. I'm sure there's a justified plot reason for her eyepatch, but I can tell right away she's the 'action girl'. She looks like a mercenary.
It looks like you have ambition, and I wish you luck in telling this story.
last edited on July 17, 2011 7:28PM
dragonestea at 7:18AM, July 19, 2011
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posts: 62
joined: 3-2-2011
thanks for the help! I don't think the next page will be much of an improvement, but I'll try to fix as much of those issues as I can in the one after that.
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dragonestea at 4:52PM, Sept. 20, 2011
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posts: 62
joined: 3-2-2011
bump time.
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