This was my first paid comic art job. There are 3 stories, 10 pages each. I added a pic of the DVD box, and some filler art in the back. I did this stuff in 2005. Got paid well for it. The art was well received by the director. So much so, he used the Buddy Colt drawings (sans speech balloons) as the opening credits. And because there was a comic book property tied into the project the director was able to sell the movie to a distributor, who promptly turned around and used all of my art on the dvd menu screens. I kept plugging away saying "If you want me to do new art for those menu screens, I'll be happy to!" But no dice. They already had the art they paid for. Heh.
Anyways, I'm plugging it, like 2 years too late. But also offering it up for some criticism. I feel I've gotten a bit better with what I'm doing now. But by the third chapter you can really see my normal style set in. And it was the first time I ever had strict deadlines to adhere to and a steady paycheck to motivate. So I'd be interested in any insight that can be offered on ways to improve from what I did. Some stuff (like the blatant Bart Sears rip off on the Buddy Colt cover, or the last page of the Buddy Colt chapter) still make me shudder. And I'm trying to block out of my mind how horribly crunched the text was on some of my Sonny King pages. Feel free to remind me of that kind of stuff. ;-)
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