going away - The Game Room

Strange Gaming Tips
ZeroVX at 10:12AM, June 28, 2007
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This is for those who have found odd stratigies or tips for whatever game they played.

For example, and mind you, I haven't personally tried this: According to one article in the August edition of Nintendo Power, if, on the last battle in Twilight Princess, you pull out your fishing rod, Ganondorf will just stare at it, giving you a few free hits.

Could someone confirm this?
"If our own government was responsible for the deaths of almost 100,000 people.....would you really wanna know?"

V for Vendetta, V.
last edited on July 14, 2011 4:58PM
LIZARD_B1TE at 10:57AM, June 28, 2007
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This is well known but...
In Okami, you can go to the bathroom on enemies in order to get free demon fangs.
last edited on July 14, 2011 1:37PM
vgman at 6:34PM, June 30, 2007
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well i dont know how well known this is but here is a tip for KH2. basicly this is just for your drive and levling the damed thing up. while in any form (valor wisdom master final i dont know about anti because that opertunity never presents itself) simply go to a save point and jump to the world map. go to any world after that and your drive gauge should be maxed out. this makes it incredibly easy to level up your drive forms (can help you with summens also. just use a sommon wich will take 3 drive points then go to a save point and activate valor or wisdome. you can only do that at nere end game when you have 6+ drive gauge) also the best place to train using this method is in hallow bastion/radiant garden. just jump in at the crystal fissure save point and move backwords to merlins house. valor because all u got to do is hit shit wisdome cause theres only heartless on the path and wisdome because the rout contains the spike ball heartless and if you get far enugh the giant red one that casts thughs annoing as hell fire balls. for final form you want to go to twilight town and use the save point in namine's room in the haunted mansion. (you can use the area just before the area before the final boss but i dont recomend this with a low lv final form.)

umm another one that im pretty sure is well known (as all the videos i wach on you tube do it) is in devil may cry 3. equip the pistols with either the rifel or the rocket launcher. shoot off the rifel/rocket launcher then swich to pistols and start smashing the fire button as soon as you're pistols start shooting swich back and shoot you're rifel/rocket launcher agin. keep doing this and it will result in a faster fireing rate for your rifel/rocket launcher and an easyer way to get style points.

always test the limits of games. go to easy mode and find out what you can and cant do. if the game isnt an indoore game (you play outside in the wildernes or somthing) walk the edges of the feild while jumping and stuff. somtimes theres a hole that you can force yourself thrugh. this can resulte in either you falling to your death or you being able to fly around outsied the level (9 times out of 10 you just fall but its still pretty cool) if its in door play then walk the walls somtimes you can look thrugh them and see into other areas that you havent been yet. real usefull if you are in a maze. always try to do things your not supposed to be able to do.

thats about all i can think of at this point in time. im sure i know gliches for other games but i just cant think of them at this point.
RIP TD :cry2:
last edited on July 14, 2011 4:40PM
bluebot092 at 3:45AM, July 2, 2007
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well this is more like cameo apprinces other than tips

nights in sonic games

1.playable charecter with own airbord and stage in sonic riders
2.in sonic adventure 2 if you play the highway stage part in evil story you can find a night hotel
3.in sonic adventure 1 and 2 you can get a nights chao
4.in sonic adventure if ytou play casinopolis as sonic go to a pinball stage and one will be a nights pinball game
5.in shadow the hedghog
6.sonic pinball party

those are all the cameos of nights ive heard or seen so far.
I don't have ADD you're just boring me.
last edited on July 14, 2011 11:28AM
Kohdok at 9:18AM, July 5, 2007
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In Final Fantasy VII, during the Chocobo races, press (Or rapidly tap, I can't remember) The L and R buttons to keep your chocobo at full stamina, even when boosting.

Then, of course, there's the famous Psycho Mantis battle from MGS. I'm surprised nobody's mentioned that yet.

In Sonic Adventure 2 and Sonic Heroes, use the light dash on rows of rings even if they aren't in the air to shave off time and collect the whole row.

In Sonic Advance 1, Amy Rose can use her hammer to hit springs, propelling her twice as high or far as the spring normally would. She can get to some vertical places faster and more reliably than Tails!

last edited on July 14, 2011 1:20PM
joerocks1981 at 10:59AM, July 5, 2007
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In FFVI, (at least for III on the SNES), in the world after the cataclysm, there's a yellow slime enemy that shows up around the Colliseum area. Apparently if you sketch the thing, the game gives you all these weird status effects. Now run away from the fight, or the game will lock up.)

For some reason, after i did this, i had like, a million freakin weapons (like the flame saber) in my inventory for sale, and like, duplicate Magicite.

This isn't a tip, i guess. more like an actual game bug made exploitable for your benefit. And hell, maybe it only did it on mine.

But it certainly did give Shadow a bunch of stuff to throw.
---

Internet Superbuddies - We sure beat crack.(Tm)
last edited on July 14, 2011 1:10PM
Lonnehart at 3:40PM, July 5, 2007
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Resident Evil. At the stairs near the storage room where you find the fuel can, just get up the first set of stairs and point your handgun up at the Hunter that's there. It'll take one or two clips, but you can kill it without the thing jumping down at you...

Yep. In the ORIGINAL Resident Evil game, not the gamecube remake (not sure if it works on the DS version, though)
[..]
last edited on July 14, 2011 1:38PM
Kohdok at 7:49PM, July 5, 2007
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Also from Resident Evil. On the second floor of the dining room, there's a statue that you need to push off of the side. If you run in without shooting any zombies, there are two that come your way. If you get the statue between you and them, they try to go through, which doesn't work and they can't reach you.

Pull out your knife and have a good ol' stabby time!
last edited on July 14, 2011 1:20PM
Inkmonkey at 6:40PM, July 6, 2007
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joerocks1981
In FFVI, (at least for III on the SNES), in the world after the cataclysm, there's a yellow slime enemy that shows up around the Colliseum area. Apparently if you sketch the thing, the game gives you all these weird status effects. Now run away from the fight, or the game will lock up.)

For some reason, after i did this, i had like, a million freakin weapons (like the flame saber) in my inventory for sale, and like, duplicate Magicite.

This isn't a tip, i guess. more like an actual game bug made exploitable for your benefit. And hell, maybe it only did it on mine.

But it certainly did give Shadow a bunch of stuff to throw.


Sketch in general was just buggy as all getout. In particular, it would almost always glitch the game (sometimes getting the results you describe, sometimes just deleting your file) if you sketched any enemy that was first turned invisible. It's an interesting gamble, and I too have gotten Shadow a healthy ammo supply to unleash on my enemies.
last edited on July 14, 2011 1:00PM
Kohdok at 11:58PM, July 6, 2007
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"How to catch the legendaries that run away"

First of all, you have to run into the darn thing. That's what takes the longest. Once you've done that, you can track it using the pokedex.

To prepare for this adventure, after you've run into the pokemon you are hunting, gather the following items. This is for you silly people who spent your Master ball on Groudon:

A Wobuffet or a fast pokemon with Mean Look or Block that is lower than level 40, but higher than most wild pokemon) (Note Wobuffet won't work in GSC)
About 30 repels (If you have the Master Ball, just get 4)
About 40 Ultra balls (Standard issue for any legendary fight)

Now, fly to a town where there are lots of roads. In RSE, Mauville is the best choice. Check the pokemon's "Area" entry in the pokedex. If it is one route past the route that connects to the city, try going towards it. The legendaries change areas every time you either change areas or have a battle. Once you are on the same route as your target, slap on a repel and start going into the grass. After that, just use the same procedure you use to catch a regular legendary, using Block or Mean Look before attacking, or else they'll run away again.
last edited on July 14, 2011 1:20PM
Cthulhu at 6:25AM, July 7, 2007
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And no one has mentioned Missingco...

*Tsk-tsk*
last edited on July 14, 2011 11:56AM
AQua_ng at 9:47AM, July 7, 2007
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K.A.L.A-dan! Brigade Captain :D
K.A.L.A.-dan forums!
last edited on July 14, 2011 10:56AM
Bekefel at 10:39AM, July 7, 2007
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My favourite Resident Evil tip:

Don't kill the first zombie, run back and Barry deals with it with his crap acting.

I lol'd everytime.
Please, please, you give me too little credit.
last edited on July 14, 2011 11:16AM
joerocks1981 at 12:20PM, July 7, 2007
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Inkmonkey
Sketch in general was just buggy as all getout. In particular, it would almost always glitch the game (sometimes getting the results you describe, sometimes just deleting your file) if you sketched any enemy that was first turned invisible. It's an interesting gamble, and I too have gotten Shadow a healthy ammo supply to unleash on my enemies.


i'm amazed i even found that when i did, considering how often i included Relm in my party. (which was about as often as Gau. Or Strago. or freakin' Umaro. Which all add up to about 'never'.)
---

Internet Superbuddies - We sure beat crack.(Tm)
last edited on July 14, 2011 1:10PM

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