Comic Review

Say Something Critically Helpful About the Comic Belonging to the Person Above You
Loud_G at 7:24AM, Nov. 24, 2009
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posts: 389
joined: 8-13-2007
First off, I think the art is really well done. The line work is clean, the proportions and textures good.

I like that you are a little daring with the frame layout. And the sound effect fonts are quite fun. However, the combination of the frame layout and effect fonts in your second page make it a little confusing as to the order of the frames. When you think about it the order is obvious, but the way the fx fonts are used it leads the eye from the first panel to the third. Try to make the eye travel naturally from panel to panel.

Not a big issue, but it initially confused me the first time I read it.
Find out what George is up to:
[..]
 
 
Go! Visit George or he may have to eat you!*
*Disclaimer: George may or may not eat violators depending on hunger level and scarcity of better tasting prey.
last edited on July 14, 2011 1:46PM
3D Glasses at 12:38PM, Nov. 27, 2009
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posts: 62
joined: 3-26-2009
George the Dragon. Wow.

I'm really impressed with this comic! Consistently hilarious, nice artwork, very cool site design.

What I can say is: MOAR! I know, not helpful at all. let me try again.

The humans in your comics feel a little stiff. Some of the poses are a little awkward. Strangely, George seems to be dynamic, and looks comfortable in every pose. go figure. So, work on your humans. That's the best I got.

But you did just pick up a reader. :o
last edited on July 14, 2011 10:44AM
Hunchdebunch at 2:55AM, Nov. 28, 2009
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3D Glasses: Ok, I don't usually like 3d poser comics, BUT yours actually looks good! There's a nice style to it, and the figures don't seem really stiff like I have seen in some comics. It's also pretty funny, which is good :) The only negative thing I have to say would be that the characters don't seem to have much expression on their faces, but I'm sure you can work on that :)

Please comment on either Last Of The Wilds or Quest For Zanvadas, thankyou.
last edited on July 14, 2011 12:51PM
The Gravekeeper at 1:00PM, Dec. 8, 2009
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Varying line thickness can do wonders for an image. Thick lines tend to attract the most initial attention, so they can be very useful in bringing out the most important elements of an image (such as your characters or an important object). They can also be used to enhance the illusion of depth since things drawn with thinner outlines can seem to recede into the background.

Subhuman is a finished comic, so just comment on Carnies.
last edited on July 14, 2011 4:14PM
WiffleBall at 4:12PM, Dec. 8, 2009
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The layout can occasionally get confusing. To me at least, it seems a little jumpy.

Otherwise, you're good to go. +faved.
last edited on July 14, 2011 4:49PM
mamaya94 at 11:32PM, Dec. 8, 2009
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posts: 164
joined: 1-20-2009
Your comic need little story line.
Even if it's a comedy,It need few constant characters.

And you shouldn't erase comic even if it's not good.
Unless it have caused serious problem to the Society,You shouldn't do that
(Well,I've seen few people who doesn't erase even if it was on the news because of it)

Your drawing have to be fixed a bit if you want to do this for your living.
If it's for your hobby,It's pretty fine.

Artist's drawing is not everything.The good comic's darawing is not the one that have good drawing but that fit the comic
(You can't expect super-hero drawing which is about fairies and unicorn)

Main Comic


Finished one
Hanged Doll:Where does your memory begin???
http://www.drunkduck.com/hanged_doll/

Resting one
30 years:30 years of pain and suffering...Time for payback
http://www.drunkduck.com/30_Years/
last edited on July 14, 2011 1:51PM
trevoramueller at 9:23AM, Dec. 22, 2009
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posts: 1,462
joined: 9-17-2007
Fantastic comparison between the reference photos and the actual finished artwork (which is amazing, by the way) for the latest Pink Lady. Improvement remarks would be to put this into a special features section of your website so it doesn't interrupt your story flow while people are reading it.

###

Temple: Page 1 of the new prequel, Assassin, has Marielle running along the rooftops, about to take a shot at her target...who appears to be Seymour!
My Drunk Duck Comics:


Nominated for numerous web awards, see more news at My Website
last edited on July 14, 2011 4:34PM
EssayBee at 8:27PM, Dec. 23, 2009
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posts: 151
joined: 11-10-2009
I seem to be following you around, trevoramueller.

Anyway, as for a critique of the page . . . I think that you might want to use a dark gray for the gun instead of straight black. With the various grays on the page, the amount of black on the gun is pretty stark by comparison. Also, the girl's ear is a tad high in the second panel.

Here's my latest page: http://www.drunkduck.com/Essay_Bee_Comics_Presents_Fusion/ .
last edited on July 14, 2011 12:22PM
mamaya94 at 8:01AM, Dec. 24, 2009
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posts: 164
joined: 1-20-2009
EssayBee
I seem to be following you around, trevoramueller.

Anyway, as for a critique of the page . . . I think that you might want to use a dark gray for the gun instead of straight black. With the various grays on the page, the amount of black on the gun is pretty stark by comparison. Also, the girl's ear is a tad high in the second panel.

Here's my latest page: http://www.drunkduck.com/Essay_Bee_Comics_Presents_Fusion/ .


Nice drawing.It's very clean.
The colorings are good as well.
You sometime have too long narration.
It actually can make people little tired.
Except that,It's pretty good

My Comic:Hanged Doll

I can find out wheather you've read the comic carefully or not so be careful
Main Comic


Finished one
Hanged Doll:Where does your memory begin???
http://www.drunkduck.com/hanged_doll/

Resting one
30 years:30 years of pain and suffering...Time for payback
http://www.drunkduck.com/30_Years/
last edited on July 14, 2011 1:51PM
ronin356 at 5:29AM, Jan. 9, 2010
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posts: 49
joined: 1-7-2007
mamaya94
EssayBee
I seem to be following you around, trevoramueller.

Anyway, as for a critique of the page . . . I think that you might want to use a dark gray for the gun instead of straight black. With the various grays on the page, the amount of black on the gun is pretty stark by comparison. Also, the girl's ear is a tad high in the second panel.

Here's my latest page: http://www.drunkduck.com/Essay_Bee_Comics_Presents_Fusion/ .


Nice drawing.It's very clean.
The colorings are good as well.
You sometime have too long narration.
It actually can make people little tired.
Except that,It's pretty good

My Comic:Hanged Doll

I can find out wheather you've read the comic carefully or not so be careful



I like the Manga style and the colors. I'm not sure about the latest Hanged doll comic. Or what to make of it? It's interesting. Does it tie with your story or is it just random for the heck of it?

My Comic: Mangenta the Witchgirl
Devaint Art:http://ronin356.deviantart.com/
Andys Nirvana store: http://www.cafepress.com/Andys_Nirvana
Check out my comic: Magenta the Witchgirl.
last edited on July 14, 2011 3:10PM
Katch at 3:57PM, Jan. 10, 2010
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posts: 805
joined: 12-4-2006
story seems solid so far, i particularly like how clean your paneling is~
good coloring~ markers?
since you're just starting out there's room for improvement there, with shading and whatnot~
take more time to look at scenery, it really opens up a comic ^^

I just started with my newest comic Percius

taking in all the elements everyone's asked of my other comics
inking and scenery.

there aren't any words yet, that comes in a few more pages, for now i'm just trying to tell what's going on through motions.



last edited on July 14, 2011 1:14PM
same at 2:05PM, Jan. 14, 2010
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posts: 2,487
joined: 8-3-2008
I like the mallow bunnies :3.

But anyway. Seriously. Id say Percius soo far looks interesting. Id say its started well. The art is good and nice concept. Also taking in all of the elements your readers have asked for is a great idea.

Although id say a bit more ink couldnt hurt. Just to you know. Get the pencil effect not to look as dominant.

My comic: Burtonville

Itd be a new one.
last edited on July 14, 2011 3:19PM
mamaya94 at 7:09AM, Jan. 19, 2010
(online)
posts: 164
joined: 1-20-2009
Nice drawing
You haven't updated a lot so I don't know the story that well but I hope it have a good ending!!!

My Comic:Hanged Doll,Pink Lady
Main Comic


Finished one
Hanged Doll:Where does your memory begin???
http://www.drunkduck.com/hanged_doll/

Resting one
30 years:30 years of pain and suffering...Time for payback
http://www.drunkduck.com/30_Years/
last edited on July 14, 2011 1:51PM
Druchii at 7:16AM, Jan. 21, 2010
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posts: 252
joined: 4-29-2008
I had NO clue what to say about Hanged Doll. It's okay I guess, but since this is a translation effort, I am at a loss as to say what would need to be critically worked on.
last edited on July 14, 2011 12:17PM
Metruis at 9:46PM, Jan. 30, 2010
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posts: 60
joined: 11-17-2008
Pagen Zoetrope was overall a good read, the characters are interesting and absurd enough to make for a decent variation of the 'roomies' comic strip format. And the primary art is good looking. The biggest issues I ran into were a variety of things. Firstly, the use of Comic Sans as a font just doesn't fit the bold art. I'd rather see a bolder lettering font used. Secondly, the update schedule seems crazily erratic--I saw updates every day sometimes, every few days other times, and with months in between at least once. If I was going to follow it I'd never know when to check for updates. The current news says on Wednesday there'll be three more days. Why don't you just create a buffer and try update weekly or something, instead of doing strings and then stopping for a while. And finally, this was what struck me most in the art: the white backgrounds are very empty. Where you use gradients in the background it helps remove the 'stark white' issue and gives a better sense of lighting. Even a couple lines would help. (Or color: the color pages you have earlier in your archive were quite nice looking but I imagine that takes a lot longer to do.)

It's a good comic, the characters have a great sense of, well, character and the art's strong. Keep at it! (I faved it. >.> )

My comic: The Millennium House.
last edited on July 14, 2011 1:59PM
Kroatz at 3:07AM, Feb. 4, 2010
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posts: 2,264
joined: 8-18-2008
The Millenium House is a really good comic, the art style is beautifull and I am particularly impressed with your use of light. It makes all the pages have a special look. the characters are beautifull, they have realistic faces, hair (Wich I completely hate drawing) and expressions.

The hands are less realistic though, they are really simple and even though they are positioned pretty realistic the lack of fingernails makes them look a bit less real. You seem to try and cover this up by using text balloons or other objects to hide them, this works and it isn't too obvious. you may try practicing drawing hands though, they aren't as hard when you practice a lot.

The only other thing I could find was the perspective. Especially your buildings don't look real because they aren't in perspective, having some lines drawn before you start making the buildings really helps.

Your authors comments are very friendly and they really help the reader to get to know you, at least a little, which is something I always like when reading webcomics.

In short, you are a brilliant artist, being 19 and already having that kind of art is well... pretty cool. The thing that your comic might improve most by is sketching the buildings and positions of your characters before you start. And of course practice.
Keep it up!


My comic is No Heroes
Project-sand.com
last edited on July 14, 2011 1:23PM
Byth1 at 12:19PM, Feb. 8, 2010
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posts: 174
joined: 9-13-2009
No Heroes is pretty good starting out, the art is looks cool. But the only problem I could see was that I couldn't understand the story, and even though the art is good, it's hard to keep up with whats happening on the page.

My comic is The Wanderers btw.
Updated every friday!
Updated every monday!
last edited on July 14, 2011 11:35AM
harkovast at 10:37AM, Feb. 10, 2010
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posts: 5,197
joined: 10-12-2008
The art in this comic looks too crude and angular.
You need to work on proportions on the characters, make them less angular (as it looks like they were drawn with the straight line function in paint) and dont take short cuts like showing blank backgrounds all the time or the top panel on the latest page where a character has no facial features.

Hope those points are useful.

For more Harkovast related goings on, go to the Harkovast Forum
last edited on July 14, 2011 12:44PM
Freegurt at 8:02PM, Feb. 10, 2010
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posts: 331
joined: 11-24-2007
I can definitely say that the colouring is beautiful. I just can't get enough of such smooth traditional art (that isn't marker).

The thing that I think could really help with the comic, though, is the anatomy. While the characters are interesting and colourful, they're very stiff. Almost like robots. The way they're drawn looks more like they're posing rather than just moving freely. I'm not sure if you do this already, but it's very useful to draw out the skeletons with rounded shapes (rather than angular and sharp shapes). Figure study also helps a lot. Another thing that also improves your art ten fold is to just draw skeletons and muscle structure.
I suggest looking up stock photos of people and just drawing them. No need to make the pictures pretty, but to just sketch them out, get a feel for how they flow, how the muscles look in different positions.

Another helpful tip is to draw the bodies out before you put armor/clothing on. That way, the character(s) look much more natural rather than drawing on their accessories directly.

One last thing, detail is your friend! Fleshy creatures have muscle, bones, skin. Show these! Add wrinkles to skin, creases to clothes, dents in armor,etc.
Dynamic posing is your buddy! Perspective is fun! Jump out of your comfort zone and experiment! That's the best way to improve (in my opinion, at least).

I would gladly do some redlining for you, if you wouldn't mind. I'm always eager to help. But if not, then that's okay.

Anyway, I'll say again, your comic is very entertaining and pretty. And I hope that my long TL;DR critique helps. Happy comicing, buddy! :)
last edited on July 14, 2011 12:31PM
Hayakain at 12:52AM, Feb. 14, 2010
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posts: 17
joined: 2-6-2010
Freegurt, I have to say Doug in exile is sheer brilliance and I have added it to my favorites.
The only real critique i can offer is probably colors are all very bright and bold, while some duller shades would make some things appear more naturally.
Although I have to say you have inspired me to color my own works from now on.

To the one who will critique me, I don't have much up yet, but I value your direct opinions and will consider any criticism. :)

Check out www.hayakain.deviantart.com
OR www.furaffinity.net/user/hayakain/ for other works :D

last edited on July 14, 2011 12:47PM
Druchii at 7:44AM, Feb. 17, 2010
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posts: 252
joined: 4-29-2008
"Ryugou" has a lot of the elements that I like in comics personally as far as from an art and design perspective. I know the story is still developing, so I'm hoping that can stand with the beautiful visuals I've seen so far.

The only criticism I can level so far, and it's only really evident on the most recent entry where they are looking at the village, is the lack of contrast. Your characters have a heft and refinement that the architecture is lacking. Not that your village isn't nice. It is. It just could have benefited from some heavier linework here and there. :)

last edited on July 14, 2011 12:17PM
ParkerFarker at 11:04PM, April 8, 2010
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posts: 1,451
joined: 4-29-2009
I love the linework in Pagan Zoetrope. It looks very professional. While I can notice some copy/paste, I don't mind seeing the same picture again because they're all usually beautiful pictures. I honestly think the most helpful piece of advice I can give you is to change the comic's banner. The colouring in it is great but I think the linework in it isn't up to par with the latest pages of your comic.

"We are in the stickiest situation since Sticky the stick insect got stuck on a sticky bun." - Blackadder
last edited on July 14, 2011 2:39PM
TheMidge28 at 8:23PM, April 12, 2010
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posts: 6,847
joined: 7-5-2007
The scene of traffic leaving the city is well drawn but your choice of color pencils and non-varied thickness in inking leaves the page feeling grade school. it takes away from a the drama of the scene.
last edited on July 14, 2011 4:25PM
dotdotdot at 11:16AM, April 18, 2010
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Blood Hound is a beatiful comic. I would however suggest scaling down your pages a bit before you post them. In their current size, having to scroll down is taking away from the overall impression of the artwork. They don't need to be that big, based on your text size you have lots of room to shrink them down to make more of the page viewable at once. I think that this would make the pages easier to read and it will really put the focus on you art as a whole, rather than making the reader piece it all together in their mind as they scroll through it.
Cheers!
last edited on July 14, 2011 12:13PM
GameCargo at 6:43PM, April 19, 2010
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posts: 38
joined: 1-8-2010
dotdotdot
Blood Hound is a beatiful comic. I would however suggest scaling down your pages a bit before you post them. In their current size, having to scroll down is taking away from the overall impression of the artwork. They don't need to be that big, based on your text size you have lots of room to shrink them down to make more of the page viewable at once. I think that this would make the pages easier to read and it will really put the focus on you art as a whole, rather than making the reader piece it all together in their mind as they scroll through it.
Cheers!

Dot Dot Dot is actually a pretty funny comic! The only thing I'd suggest is drawing backgrounds, though it doesn't have to be like detailed, for me I'd like to know where they are. It may or may not add to the joke scenario but it'd be nice. Like I said it's a funny comic but the jokes are a hit and miss (at least for me, I didn't understand that asteroid joke though?) More hit's than misses for my case because we all have our own sense of humor. It would also be great if you could add the Dot Dot Dot bellow instead of above (don't know if you already did that).

Hope this helped.
Going through motions while I get my head straight.
last edited on July 14, 2011 12:32PM
alwinbot at 7:23PM, April 19, 2010
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posts: 884
joined: 1-12-2010
Try to fill in that white dust your comics have on them. It's distracting and ugly. What else can I say besides the obvious. Read some Andrew Loomis books. They'll help with drawing people.
Read this comic. It is the greatest journal comic ever written and drawn. Trust me.
last edited on July 14, 2011 10:50AM
Genejoke at 5:37AM, April 22, 2010
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posts: 2,970
joined: 4-9-2010
doesn't quite work, I think it is because the imagery is not quite good enough to make it obvious what is going on and robbing the punch from the punchline.



http://www.drunkduck.com/Malefic/
New comic alert. [..]
[..]
last edited on July 14, 2011 12:33PM
Freegurt at 4:18PM, April 23, 2010
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posts: 331
joined: 11-24-2007
It definitely seems like an interesting comic, but there are a lot of elements in it that are rather distracting.

One of them being the text bubbles. When you've got a character speaking, you don't want the set up of the text to be like a book, you should center them since speech bubbles are circular and not rectangular like the page of a book. Otherwise the speech bubbles look messy and distracting. You can leave the narrative boxes as is since they're...well, narrative.

Spell check and proof-reading is also your best friend, I can't stress this enough.

Another thing would be to show, not tell. There is far too much overly detailed exposition that leaving the comic to the imagination of the reader is lost. Like in chapter two, page one where the red head man says that he's in the path of the tsunami. We already know this since the establishing shot at the top of the page clearly shows us that he is. Let your art do the job of showing us what is going on, not the text.

Speaking of art, I feel you should clean it up some. Keep the colouring in the lines, because otherwise it just looks like a bunch of jumbled lines and blobs of colour. While it will take longer to erase straying colour, it's very satisfying to put out a clean comic page. The same goes for the reader!

Last thing I would like to mention is the anatomy and movement. Since this is a comic, a lot of the action is lost in translation since it doesn't depict everything in between each comic panel. Try exaggerating movements and facial expressions. Use perspective, motion lines, blurring and line thickness to define these well. You did a very good job of depicting movement on your cover page. Try incorporating that same amount (maybe more, if you want) of depth and action into your comic pages.

As for the anatomy, it all looks very stiff and unemotional. I'll give an example. In chapter one, page nine, when Greg meets Vanessa, it doesn't look or feel like they're in grave danger and the world is collapsing around them. It looks more like Vanessa just came from a particularly boring business meeting. A good thing to do is to have Vanessa look more frightened (since there ARE demons tromping around the place and the ground is falling right underneath her). Have her hair in a mess, make her eyes wide, her eyebrows creased, maybe even ruffle her shirt a bit. The only person who would look and talk that calmly in their situation would be someone who experienced it all the time (and knew how to take care of it). Have her stuttering, breaking off her sentences to breath. I'll give a short dialog between the two to show you how it would be like:

Greg: QUICK GET IN BEFORE ANYTHING ELSE COMES!
Vanessa: Do...Do you know-What is going on? W-What's happening?
Greg: Just get in! I see more coming!
-Vanessa promptly gets in-

Or something like that. It depicts that there is more urgency in their situation and that Greg would rather get out of there than chat.

I think I'd like to add lastly is to probably omit the narrative completely and just show the group experiencing it all within the same time-frame and have it all lead up to them meeting. That way, the reader doesn't know exactly what is going on at first, but will continue to read on to see exactly what is happening and how it will all go down. Now that we see that everyone is safe in their group telling their stories, it takes away the tension of whether or not they will survive in their particular situation(s).

Oh jeez, this thing is like, six paragraphs long. I'm so sorry for making this so tl;dr. In summary, clean up the pages, proof read, show; don't tell, and exaggeration of movement. I hope that my short novel will have helped you in some way. And I hope for the best in your story.

Happy comicing! :D
last edited on July 14, 2011 12:31PM
Genejoke at 11:03PM, May 4, 2010
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posts: 2,970
joined: 4-9-2010
I think you scared everyone away with that essay, but it is all good. I would like to say all the points you made are fixed, but that is work in progress so we shall see how I improve.


Doug N exile.
It is hard to be critical of this, The comic as a whole has a great look and is amusing. The colouring is excellent so it is a shame when it disappears.
So my only real criticism is the fact the last update is filler. Oh and the writing is good but the humour is more chuckles than belly laughs, but that isn't really a bad thing either as it does it well.

Damn you.

Malefic sticks with it's daily updates some pages are still a little rough but things like the lettering are getting better.
New comic alert. [..]
[..]
last edited on July 14, 2011 12:33PM
Asbin at 11:50AM, May 18, 2010
(online)
posts: 158
joined: 2-9-2010
Malefic has a really interesting story line. Pretty in depth characters. Only thing I could say could get improved is the character art consistency. Sometimes I guess since you're trying to make them very expressive they end up not looking like themselves. But aside from that good comic
last edited on July 14, 2011 11:02AM

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