Anyone ever found some of these in a video game, the series ends and your just left staring at the screen saying "...but...but...what about..."
I've only had it happen to me a couple times, but it has happened. The biggest one was the Jak series
Jak=Mar= Ancient Warrior that established the great Haven City in the distant past
Play these games and it just doesn't add up. Jak never put on the armor that Mar used to fight off the metal heads till after Haven City was built. IT'S JUST A HUGE WHOLE IN THEIR THAT DRIVES ME CRAZY!!!
going away - The Game Room
Plot Holes
PhatScurl
at 12:41PM, June 15, 2006
last edited on July 14, 2011 2:43PM
marine
at 12:53PM, June 15, 2006
Tater Salad
No, because Jak goes back in time again.
That series has more time travelling than Back to the Future. :/
Or Soul Reaver.
The only major plot hole I hated was in Jurrassic Park 2. How did the T-Rex kill everyone on board, and then get itself locked up again?
last edited on July 14, 2011 1:51PM
ozoneocean
at 1:16PM, June 15, 2006
A combination of a tiny brain and a tiny pair of hands.
They're stupid, but they're also good with locks.
They're stupid, but they're also good with locks.
last edited on July 14, 2011 2:23PM
Terminal
at 2:28PM, June 15, 2006
True Crime: Streets of LA had the biggest plot hole ever.
.: Myxomatosis :.
.: Myxomatosis :.
last edited on July 14, 2011 4:09PM
Terminal
at 4:02PM, June 15, 2006
I find it ironic how a game with the smallest plot can have the biggest plot holes
..while the Metal Gear Solid series, which has a hell of a backstory, has little to no plot holes.
.: Myxomatosis :.
..while the Metal Gear Solid series, which has a hell of a backstory, has little to no plot holes.
.: Myxomatosis :.
last edited on July 14, 2011 4:09PM
Inkmonkey
at 4:08PM, June 15, 2006
I think it's because plot heavy games generally both have more thought put into the story, and have more time story-wise in which to address potential plot holes.
last edited on July 14, 2011 12:59PM
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