So, this is a guide to making a comic that will get a lot more comics that the sprite comic you may have.
Lesson 1: Storyline
Storyline is a small issue with some comics. You need to know whats happening. So, when in one comic, your in one place the first panel, you cant just be in another the next. You must have an excuse build into the story, like a portal. Don't be afraid of having many panels. Its fine to show a portal for 3 or 4 panels. It only takes most people a couple of seconds.I recommend actually writing a story and try and fit detail into those comics, or just steal a story from a game and edit it to your perspective(a parody comic).
Lesson 2: Multiple characters
Alright, so say in your comic, you want characters from three different games to join together into one comic. Its not like people care much of where they are from, but you should show that they came from somewhere. If they were all from the same place, show they are from the same place.
Also, when introducing the characters, don't introduce them by having them say just a random line. He has to have a reason to be there. He shouldn't be in another game realm just cause he feels like it. He must be there for a reason. Whether it be Bowser dragged him into this realm or link needs to save mario from metorid prime. Either way, they must be there for a reason.
Lesson 3: The spriting
The spriting itself doesn't matter too much. If you have a good story and funny jokes, it should be good enough. But when it comes to advertising, at first look, people might not wanna look at something that looks like it was made by a fish. A good thing is, I know some things that people do that turns their comic ugly...
First of all, zooming. We shouldnt have to see a close up of a sprite. big boxes arent ugly, but big flat black and red boxes are ugly. What would you rather look at?
Also, I hate all of the random lines to express something, like a charizard breathing fire.
Just copy the flame from the tail and use that! It looks better!
And dont get lazy. To have a great sprite comic takes work. Take time on your spriting and dont rush!
Lesson 4: Effects
This is kindof more advanced, but, for exciting sprite comics, its needed slightly.
Now, for a movie or something, to make something move fast, you need blur. Blur is not for sprite comics. Sprite comics need the pixel feeling all the time. Or else the comic gets uneven. I recomend transparency, or small lines. Make the lines straight, or an even curve. Either way, all the lines should almost be the same.
Lesson 5: Advertisement
This should be easy. Dont invest your money into advertising on popup ads and junk. Those are expensive and nobody cares about them. Put your money in your pocket and go to some forums. Just keep posting in multiple forums, communities, journals, signatures, etc. no guarantee you will get internet famous, but you will get some views.
Thats all I need to say. Hope you like my little guide on sprite comics.




