Inkmonkey
You keep arguing, but just make the concept sound more awesome. I have never seen that happen before in my life, and I'm impressed that you've managed to do it.
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How is saying "Human beings would not be physically capable of playing this game" making it sound more awesome? You COULD NOT do those things without intense physical conditioning, unless they want to water down the action enough and take out 80% the awesome things that Kratos does. The only way they could add motion controls to GoW in any significant way and it still be playable would be to add in waggle, and that would just make your wrist hurt.
The appeal of God of War is that it makes it easy to do incredibly awesome things. I can hit square-square-triangle to throw a sword-on-a-chain at someone, swing my other sword-on-a-chain at the next guy, then slam both swords-on-chains at the ground to make a giant column of flame shoot into the air. I can press circle next to a giant griffin to grab it, rip off its wings, and throw it at the ground a thousand miles below me all while riding a pegasus.
Replicating all the things that Kratos does with motion controls would either lead to a game that's waggle-filled, unplayable, or needlessly complicated. And God of War is good because it's the EXACT OPPOSITE of unplayable and needlessly complicated.
Kohdok
A "Red herring" is a distraction from the actual arguement. What you were saying had pretty much nothing to do with what I was saying but was inflammatory none-the-less.
Yeah, the thing is that what you were responding to was me saying that certain games wouldn't work with certain types of controls. I'm guessing that you misunderstood what I was saying if you actually agree with that statement.

