I am pleased by this. Apparently polygon graphics, cel-shaded (with the Udon Studios design sense) and it'll play on a 2D plane.
Now give me Chun-Li, Capcom.
isukun
The screenshot doesn't really tell us anything about how the game will play.
Hawk
As for the screenshot? I don't like it. I think he looks like a hobbit with those proportions. In fact, the first thing I noticed was that it lacked the Udon design sense. Still, this doesn't ruin the game for me yet since there's a lot more to a game than one guy's proportions.
Hawk
And the screenshot doesn't even look as good as the boat-feet picture you dug up.... which I also don't like. Udon has NUMEROUS artists, by the way. Not just that guy.
hpkomic
Issues with the model aside, I gotta mention that the rendering is top-notch, it feels like it's actually an inked drawing. It's most-noticable on his boatfeet though.
But damn, I'd like to see more games use that sort of rendering.
Inkmonkey
Well, I guess that rules out the chance of a Wii version...
Anyway, I doubt Cammy will be back for this one. Ryu Ken and Chun-Li are essentially the "Holy Trinity" of Street Fighter, even Dhalsim's inclusion is pretty much just fluff at this point. But sometimes companies do like to go above and beyond, so I wouldn't call it impossible.
ozoneocean
Dammit, Cammy would look fantastic in that sort of rendering :(
Better than big legged Chun-Li
Don't get me wrong, I love Chun-Li, but after looking at Ryu there, I dread to think how elephantine her stockinged legs will become. o_O
hpkomicozoneocean
Dammit, Cammy would look fantastic in that sort of rendering :(
Better than big legged Chun-Li
Don't get me wrong, I love Chun-Li, but after looking at Ryu there, I dread to think how elephantine her stockinged legs will become. o_O
Chun-Li's thunder-thighs are awesome.
AWESOME.
Also, new screenshots and rumors.
http://www.destructoid.com/rumor-new-info-and-pictures-from-street-fighter-iv-leaked-58045.phtml
Destructoid
The graphics aren't the way they are in the teaser that everyone watched. The game's still pretty, but it has nothing of that ink-splashing or anything. Art direction is interesting. Unlike all the other 3D fighters, SFIV is not meant to be photo realistic.
Street Fighter IV runs at 60 frames per second.
Street Fighter IV will have online play.
The game takes place after Super Street Fighter II Turbo and before SFIII. The good news is that the character roster will be made of many old-school brawlers and some entirely new ones. There are two new girls on the list. We will probably not see any SFIII characters.
The stage you saw at 1Up, if you didn't figure out, is Chun-Li's Stage from SF2.
The excellent Parry system form SFIII is gone. The new system seems to be called Saving or Revenge (we're not sure about the name). We don't know exactly how it works, but it's built around cancels. And we do know we'll have another gauge to activate the Saving/Revenge stuff, besides the usual Super Gauge.
Supers are there (although they didn't decide yet if it will be like in SSF2T or SFIII), and now they've put another moves called Ultras. These makes your character throws a auto combo with tons of moves. It's like a custom combo ... except by the custom part.
Shen Long may appear in the game. We are NOT kidding.
The consoles are not decided yet, really. But, assuming that SFIV will have online play, we can obviously think of Xbox 360 and PS3 (duh). It's very likely that we'll see an arcade version without online mode too, and our sources told us that Capcom could put some test machines in Japan arcades in Q2 next year.