You've battled for hours against that last boss, and finally he's fallen. It's been a long journey, and at times frustrating, but you keep going to beat the game and see how the story ties up. But when you finally get there, rather than a lavish ending sequence, or even a satisfying denoument, it just ends with a simple "I'm glad that's all over" (or something to that effect). Sure, some games over do it (MGS2?), what's the most dissatisfying game-ending you've ever seen?
For me it has to be Oni, which has the most depressingly bleak ending ever, which lasts about a minute and makes no sense. Or maybe the "secret" ending to Jak and Daxter, that you get for finding all the orbs.
going away - The Game Room
Games with dissapointing endings
BIGSHOT
at 6:13AM, July 24, 2007
last edited on July 14, 2011 11:22AM
LIZARD_B1TE
at 6:44AM, July 24, 2007
Final Fantasy IX.
The Ending left me feeling empty. After all those hours of playtime, all I get is an ending that redefines the word "cliche"?
The Ending left me feeling empty. After all those hours of playtime, all I get is an ending that redefines the word "cliche"?
last edited on July 14, 2011 1:37PM
Terminal
at 7:00AM, July 24, 2007
There is one ending that was the biggest, biggest disappointment ever. They say that Halo 2's ending was the best disappointing ending, but those people are wrong. Sega's Shenmue 2 has quite possibly the worst ending ever. After being immersed in Ryo's world, doing what he does, seeing the story unfold in his eyes, we are treated to the worst ending one company could possibly provide. A "to be continued" sequence that cuts off exactly at the moment of revelation. Make matters worse, the story was actually good. Sega has no intentions to release Shenmue 3
The ending to Indigo Prophecy felt like a cop-out. The ending to San Andreas was quite possibly the weakest ending in the GTA compared to GTA3. The Matrix: Path of Neo had a horrible nonsensical ending. Hell, it actually made me miss the 3rd Matrix's ending.
The ending to Indigo Prophecy felt like a cop-out. The ending to San Andreas was quite possibly the weakest ending in the GTA compared to GTA3. The Matrix: Path of Neo had a horrible nonsensical ending. Hell, it actually made me miss the 3rd Matrix's ending.
last edited on July 14, 2011 4:11PM
joerocks1981
at 7:30AM, July 24, 2007
GAUNTLET II.
in that, once you hit level 255, it loops back to 1. (and yes, i HAVE tried this.)
how to really beat Gauntlet II:
1) eject cartridge
2) open front door
3) huck game into traffic
4) close door
5) have a sandwich.
---
i'm being sarcastic. i think i'm dissatisfied with most video game endings. Nothing can warrant the frustration of some games (such as Ninja Gaiden, Halo 2, etc.) and then you get a quick cutscene and a list of asian dudes that just wasted your time. I guess i just want a check or a goddamn thank you from Miyamoto or something--or something similar to the movie The Last Starfighter, where i'm picked up and recruited to fight in space...based on my prowess for playing video games.
I'unno, if i was to choose one right now....Illusion of Gaia. That game was freakin lackluster, after a quick 8 hour playthrough.
in that, once you hit level 255, it loops back to 1. (and yes, i HAVE tried this.)
how to really beat Gauntlet II:
1) eject cartridge
2) open front door
3) huck game into traffic
4) close door
5) have a sandwich.
---
i'm being sarcastic. i think i'm dissatisfied with most video game endings. Nothing can warrant the frustration of some games (such as Ninja Gaiden, Halo 2, etc.) and then you get a quick cutscene and a list of asian dudes that just wasted your time. I guess i just want a check or a goddamn thank you from Miyamoto or something--or something similar to the movie The Last Starfighter, where i'm picked up and recruited to fight in space...based on my prowess for playing video games.
I'unno, if i was to choose one right now....Illusion of Gaia. That game was freakin lackluster, after a quick 8 hour playthrough.
last edited on July 14, 2011 1:10PM
ZeroVX
at 8:15AM, July 24, 2007
I really didn't like God of War II's ending. All that work, and they leave it on a cliffhanger! It's not fair...
"If our own government was responsible for the deaths of almost 100,000 people.....would you really wanna know?"
V for Vendetta, V.
V for Vendetta, V.
last edited on July 14, 2011 4:58PM
PokeMitch
at 8:43AM, July 24, 2007
Kingdom Hearts Chain of Memories. All the ending is, is a picture of Sora going to sleep. C'mon. And that was the hardest KH game for me. I'd say that was a dissappointment. Especially after Riku Replica 5, Marluxia's clone, Axel, Larxene and all the other hard bosses in that game.
last edited on July 14, 2011 2:46PM
vgman
at 11:05AM, July 24, 2007
PokeMitch
Kingdom Hearts Chain of Memories. All the ending is, is a picture of Sora going to sleep. C'mon. And that was the hardest KH game for me. I'd say that was a dissappointment. Especially after Riku Replica 5, Marluxia's clone, Axel, Larxene and all the other hard bosses in that game.
come on it wasnt that hard. you just got to have a lot of finger dexterity and know how to dodge. any way personaly i liked the halo 2 ending but the other day i herd that in jappan they got so mad they literaly chucked the controller at the screen. psi ops had a bad ending but then agin the story line thrughout sucked. only reason i played was cause the game was fun as hell
RIP TD :cry2:
last edited on July 14, 2011 4:40PM
LIZARD_B1TE
at 3:01PM, July 24, 2007
last edited on July 14, 2011 1:37PM
skoolmunkee
at 3:06PM, July 24, 2007
I was quite angry about SoulReaver's ending. After you do the big fight, the bad guy jumps into a time warp and you follow him and then it's a 'to be continued!' sort of thing. Always a good marketing move to have your game leave a bitter taste in someone's mouth.
last edited on July 14, 2011 3:40PM
spambot
at 4:19PM, July 24, 2007
Chrono Cross's "bad ending". Sure there are a ridiculous number of different endings, but before you know what to do to unlock those, just beating the last boss the traditional way gives you a non-ending, where the credits just start to roll.
I'm also doing that other comic "Space Waffles ".
We now have a podcast called The Random Pirate Comics Show!
last edited on July 14, 2011 3:51PM
LIZARD_B1TE
at 5:07PM, July 24, 2007
If you just play Valkyrie Profile normally, you get the B Ending, which really sucks.
The C Ending is slightly better than the B Ending, which is weird, seeing as C Ending is you getting executed...
The A Ending, however, is full of win.
The C Ending is slightly better than the B Ending, which is weird, seeing as C Ending is you getting executed...
The A Ending, however, is full of win.
last edited on July 14, 2011 1:37PM
kingofsnake
at 6:11AM, July 25, 2007
Super Mario 2
Whats that? It was all a dream! Hope you enjoyed wasting your time suckers!
Whats that? It was all a dream! Hope you enjoyed wasting your time suckers!
last edited on July 14, 2011 1:16PM
Inkmonkey
at 11:13AM, July 25, 2007
Ditto to the Snake King. I also want to say Legend of Zelda: Link's Awakening. Mostly I just really didn't like the design of the Wind Fish when he finally hatched out of his giant Yoshi egg.
last edited on July 14, 2011 1:00PM
fern
at 11:26AM, July 25, 2007
last edited on July 14, 2011 12:27PM
Bekefel
at 11:32AM, July 25, 2007
Terminal
There is one ending that was the biggest, biggest disappointment ever. They say that Halo 2's ending was the best disappointing ending, but those people are wrong. Sega's Shenmue 2 has quite possibly the worst ending ever. After being immersed in Ryo's world, doing what he does, seeing the story unfold in his eyes, we are treated to the worst ending one company could possibly provide. A "to be continued" sequence that cuts off exactly at the moment of revelation. Make matters worse, the story was actually good. Sega has no intentions to release Shenmue 3.
YES.
Please, please, you give me too little credit.
last edited on July 14, 2011 11:16AM
Hapoppo
at 4:11PM, July 25, 2007
Breath of Fire. Ending script:
Character A: Well, we beat the bad guy!
Character B: Let's go help people rebuild the towns!
- END -
Character A: Well, we beat the bad guy!
Character B: Let's go help people rebuild the towns!
- END -
last edited on July 14, 2011 12:42PM
TheSwordUpsilon
at 7:07PM, July 25, 2007
Megaman X: Command Mission. The ending is ok, except they don't tell you what happens to Massimo, Marino, and Cinnamon.
WAKA LAKA!
Strength should only be used for the good of others. Anyone who only fights for their own gain are fighting an empty battle
Strength should only be used for the good of others. Anyone who only fights for their own gain are fighting an empty battle
last edited on July 14, 2011 4:28PM
mlai
at 5:13PM, July 26, 2007
I felt really sorry for The Wanderer in Shadow of the Colossus. Even though he never said anything, he felt very real to me. Like a real human being. And at the same time, faerytale-like.
But what I'm really disappointed over is that the NA version of the game took out the secret mountain-climbing path up to the Secret Garden! I kept trying and trying! If it wasn't for their unfair blocking of the secret path, I would've climbed up to the top no sweat!!!
I wanted to pet the deer and rabbits, dammit!!!!
But what I'm really disappointed over is that the NA version of the game took out the secret mountain-climbing path up to the Secret Garden! I kept trying and trying! If it wasn't for their unfair blocking of the secret path, I would've climbed up to the top no sweat!!!
I wanted to pet the deer and rabbits, dammit!!!!
last edited on July 14, 2011 2:05PM
oarnesto
at 9:27PM, July 26, 2007
Star Wars KOTOR II.
You put 20 hours worth of leveling up to get to the last planet and when all's said and done, you're treated to a lame dialogue sequence that is easily missed.
You put 20 hours worth of leveling up to get to the last planet and when all's said and done, you're treated to a lame dialogue sequence that is easily missed.
last edited on July 14, 2011 2:19PM
AQua_ng
at 2:39AM, July 27, 2007
Time Crisis. Eurgh. Flying away on a helicopter? That's pretty lame.
K.A.L.A-dan! Brigade Captain :D
K.A.L.A.-dan forums!
last edited on July 14, 2011 10:56AM
stabbyfairy
at 6:10AM, July 27, 2007
LIZARD_B1TE
Final Fantasy IX.
The Ending left me feeling empty. After all those hours of playtime, all I get is an ending that redefines the word "cliche"?
I agree, FFIX was very disappointing. If they'd left it how you think it'd ended it would've been so much more poignant, but NO. They had to have a HAPPY ending. Also, the fact that the last-last boss has nothing to do with anything... You beat Kuja and then have to fight some random death god outta the blue? [tvtropes.org] What the hell was that?!?
Currently rewriting Pictures from the start - and it is now called In Carnate.
last edited on July 14, 2011 3:55PM
kennatsu
at 7:06AM, July 27, 2007
AQua_ng
Time Crisis. Eurgh. Flying away on a helicopter? That's pretty lame.
That reminds me of the ending to Contra. After making cardiac meat out of the final alien boss all you do is jump into a helicopter and fly away as the island blows up...
I thought Robotech Battlecry had a very depressing ending. I mean... you finally beat the last boss in that game and you still end up dead...
last edited on July 14, 2011 1:14PM
mlai
at 8:26AM, July 27, 2007
Someone
You beat Kuja and then have to fight some random death god outta the blue? What the hell was that?!?
That link leads to a site so enlightening and hilarious... thank you...
last edited on July 14, 2011 2:05PM
Ibkod
at 11:22AM, July 27, 2007
AQua_ng
I thought Robotech Battlecry had a very depressing ending. I mean... you finally beat the last boss in that game and you still end up dead...
YES!!! I guess the ending was nice, all moody and stuff but it kinda made the whole game loose it meaning to me.. you've spent all that time trying NOT to die just to end up dead anyway...bläh -.-
Evil is always possible, Goodness is a difficulty.
last edited on July 14, 2011 12:56PM
Bekefel
at 1:12PM, July 27, 2007
FFIX is a brilliant game, whether you like the ending or not. And I liked the ending, so I believe you are wrong. Have that girly moron as the final boss would have sucked, the fact the final boss is a gigantic creature is a plus in my books.
I'm sure if you actually listened in the game, you would know who it is and why you were eliminating it.
But yeah as I said, Shenmue. :(
I'm sure if you actually listened in the game, you would know who it is and why you were eliminating it.
But yeah as I said, Shenmue. :(
Please, please, you give me too little credit.
last edited on July 14, 2011 11:16AM
Hawk
at 6:40PM, July 27, 2007
You know what's funny about all this though? We really should be playing games because of the game, not because of what we get after we're done. If the game is fun enough, I don't care what comes at the end. Contra and Time Crisis are two good examples.
That being said, a good ending is fun no matter how much you enjoyed the game before it.
My first really disappointing ending was Rampage for the NES. It took me all evening to thrash my way through the United States. Eventually it became a chore just to play the game, because it stopped being fun after 10 levels. Finally it finished and I basically got a "Congratulations". The end.
Jurassic Park for the SNES. My friend and I spent a whole evening on it and played late into the night. We even had to pause it and reconvene in the morning. When we beat it a helicopter picked us up and we got some end credits with NO music. Again, the game was not very fun and we were beating it just to beat it.
That being said, a good ending is fun no matter how much you enjoyed the game before it.
My first really disappointing ending was Rampage for the NES. It took me all evening to thrash my way through the United States. Eventually it became a chore just to play the game, because it stopped being fun after 10 levels. Finally it finished and I basically got a "Congratulations". The end.
Jurassic Park for the SNES. My friend and I spent a whole evening on it and played late into the night. We even had to pause it and reconvene in the morning. When we beat it a helicopter picked us up and we got some end credits with NO music. Again, the game was not very fun and we were beating it just to beat it.
last edited on July 14, 2011 12:46PM
mlai
at 8:23PM, July 27, 2007
I really liked Shenmue's ending. I felt it was really inspirational, like the end of the beginning rather than the ending. Nothing wrong with that.
last edited on July 14, 2011 2:05PM
Terminal
at 8:29PM, July 27, 2007
mlai
I really liked Shenmue's ending. I felt it was really inspirational, like the end of the beginning rather than the ending. Nothing wrong with that.
Yeah, I liked Shenmue's ending. If the series ended right there, I wouldn't mind since it really didn't leave you hanging, it just faded off with Ryo on a ship.
last edited on July 14, 2011 4:11PM
stabbyfairy
at 4:58AM, July 28, 2007
Bekefel
FFIX is a brilliant game, whether you like the ending or not. And I liked the ending, so I believe you are wrong. Have that girly moron as the final boss would have sucked, the fact the final boss is a gigantic creature is a plus in my books.
I'm sure if you actually listened in the game, you would know who it is and why you were eliminating it.
Oh, no, I'm not saying it's not a great game. It blows both VII and VIII right outta the water. I can't believe it gets such a bad press just 'cos it's packed to the gills with Moogles. XD
I just found the ending a bit of a cop-out. It started bittersweet, and I got all choked up and then - WHAT? I don't like having my emotions cheaply manipulated like that. >o<
Oh, I was paying attention. And Necron seemed to me like the developers going at the last minute, "Hey, you know what? People might not like having that crossdressing freak as the last boss. Let's stick in something Lovecraftian with cheap status attacks for kicks." If you disagree, that's fine, but I don't see how it had anything to do with the rest of the plot. (I did think Kuja was one step too far into 'bishie badguy' territory, like they were trying too hard to have a Big Bad more effeminate than Sephy. I agree there. XD)
mlaiSomeone
You beat Kuja and then have to fight some random death god outta the blue? What the hell was that?!?
That link leads to a site so enlightening and hilarious... thank you...
Haha, I wasted so much of my A Level study time just reading through that site, looking at the examples and nodding furiously... Everyone thought I was going crazy. XD
Currently rewriting Pictures from the start - and it is now called In Carnate.
last edited on July 14, 2011 3:55PM
AliceLovesYou
at 1:20PM, July 28, 2007
The Star Ocean 'till the end of time ending I thought was disapointing...
I mean, they all wen't on to have normal lives! it was kinda boring....
I wanted all of them to die! D':
I mean, they all wen't on to have normal lives! it was kinda boring....
I wanted all of them to die! D':
last edited on July 14, 2011 10:49AM
©2011-2012 WOWIO, Inc. All Rights Reserved












