going away - The Game Room

Fallout: New Vegas
Mega Josh at 9:45AM, Oct. 19, 2010
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Anybody else stoked for this game? I played the fuck out of 3 and totally loved it. It had a lot of glitches(some of which were game breaking!) and the graphics were kind of terrible and there were like five voice actors playing the role of everybody (except for Liam) and the writing could be pretty bad.(obvious example: the ending) But goddammit, it was still a really fun game to play even with all of its flaws.

And now this newfangled game from the folks at Obsidian has come out. From what I've heard, it is an improvement over Fallout 3 in pretty much every way. Mainly stuff like this...

Crafting
New Vegas introduces new and pretty extensive crafting. Instead of just weapons, you can now craft different chems, food, and even your own ammunition. You can also do things like tan gecko skins to make them more profitable.

Guns and Killing Stuff
Most guns now have the option to use iron sights. Also, the 3rd person view has been improved.

Improved Companions
Companions now come with their own quest, more dialogue, and a companion wheel that makes it easier to control them.

Hardcore Mode
• You have to sleep.
• You have to eat and drink.
• Lack of hydration/sleep will sometimes make fast travel impossible
• Stimpaks heal slowly over time.
• You need a doctor, or doctor’s bag to heal crippled limbs.
• Ammunition has weight.
• Companions experience perma-death.

Reputation System
Karma is still present, but a reputation system adds nuance to how people treat you. You have reputation with every major location and faction. You can be a hero in one place and a villain in the other. You can even dress up in faction armor/apparel to confuse others of your allegiances.

Revamped Skills
Big guns and small guns have been mostly combined with certain former big guns being dispersed to energy weapons and explosives. There is also a new skill called Survival that determines what foods you can cook and how much certain items help you.

Traits and Perks
Traits make a return. Traits are similar to perks with three differences. You can only have two of them, they are selected in the character creation process, and they all come with a drawback.

Perks make a return, but are now gained every other level. They also come with more character specific variants like Cowboy.


... is what excites me the most. Though Obsidian has a penchant for making bug and glitch-ridden games. It can't be as bad as Fallout 3 though, right!
last edited on July 14, 2011 1:58PM
Genejoke at 4:26PM, Oct. 19, 2010
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I played fallout 3 to death and hardly had any glitches, in fact only twise out of maybe 300 plus hours of play.

once I sank into the ground and got stuck and in the pitt dlc I fell though the ground once. So for an allegedly glitchy game I had nothing to complain of.

As for the graphics... I wouldn't say terrible at all, a bit rough but overall I liked the design.


As for new vegas... can wait. Just watch all my comics stop updating for a few months. well maybe.
New comic alert. [..]
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last edited on July 14, 2011 12:33PM
Hakoshen at 6:54AM, Oct. 20, 2010
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Four words: Game of the Year.

Everything about Fallout New Vegas is better than Fallout 3. The world is more alive, and as it should be because you're no longer on the wasted frontier. The weapons recieved a major upgrade in both form and function; melee weapons come in all shapes and sizes and some come with stat buffs like bonus damage to limbs (Machete anybody?!) or just dole out the hurt like fire axes. Guns have taken a nod from other games like Bioshock with varied types of ammo including bulk ammo which corrodes and depreciates your weapons almost twice as fast, but cost only half as much.

The game added herbalism to its crafting mechanic, as you can brew some pretty nifty things from the plants popping up all around the wasteland, and they also introduced an in game card game called caravan. There are some rules vaguely remeniscent of a rummy style game, so if that floats your boat you can customize your deck and play people all over the place.

Dialogue, and quests I've seen so far, are much less about right and wrong, but which evil you choose to saddle yourself with. It seems a lot easier to lose karma because I find I have to steal things a lot more often now. It feels more like a game about survival than it is about lumbering around in my power armor blowing things up.

Now there are bugs and glitches. It's already crashed on me twice, and I turned around once to find an embedded and bugging out decapitated head. Kinda freaky.

As for hardcore mode... well has anyone tried it yet? I might start another character tonight to give it a shot.
God needed the Devil, the Beatles needed the Rolling Stones, Hakoshen needs me.
I'm the enemy he requires to define him.
Soon or later, he'll bring me back to life again for another epic encounter of shouting about power levels and grimacing.
-Harkovast
last edited on July 14, 2011 12:41PM
Genejoke at 7:50AM, Oct. 20, 2010
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not out til friday here. grrr.
New comic alert. [..]
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last edited on July 14, 2011 12:33PM
lefarce at 1:05PM, Oct. 21, 2010
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Four words: broken piece of shit

Also Kirby and that new Naruto game are seriously better than New Vegas, what the hell.

 
last edited on July 14, 2011 1:34PM
Genejoke at 2:30PM, Oct. 21, 2010
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Someone
Also Kirby and that new Naruto game are seriously better than New Vegas, what the hell






Sorry couldn't resist :)


Just wondering have you actually played new vegas and did you even like fallout 3?


EDIT!
Getting it today as it finally comes out over here. Really hoping it isn't a bug fest.
New comic alert. [..]
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last edited on July 14, 2011 12:33PM
lefarce at 11:08AM, Oct. 22, 2010
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I haven't played Fallout New Vegas mostly because I know better than to waste my money on a game that is making headlines on gaming sites as being notoriously broken. I've also got a nice group of friends who play games much more often than I do, and attest to the fact that everything they've played this year is better than New Vegas based on the fact that they don't freeze constantly. That includes Kirby's Epic Yarn.

Also from what I have played of that Naruto game, it seems a million times more amusing and thought out than New Vegas, which is really saying a lot. Thanks for carbon copying my joke though since obviously you're not bright enough to come up with anything on your own.


Someone
Getting it today as it finally comes out over here. Really hoping it isn't a bug fest.


You like Halo so much that I'm sure you're already well adjusted to game breaking glitches. Vegas should be a freakin' blast for you.


 
last edited on July 14, 2011 1:34PM
Genejoke at 1:59PM, Oct. 22, 2010
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lefarce
I haven't played Fallout New Vegas mostly because I know better than to waste my money on a game that is making headlines on gaming sites as being notoriously broken. I've also got a nice group of friends who play games much more often than I do, and attest to the fact that everything they've played this year is better than New Vegas based on the fact that they don't freeze constantly. That includes Kirby's Epic Yarn.

Also from what I have played of that Naruto game, it seems a million times more amusing and thought out than New Vegas, which is really saying a lot. Thanks for carbon copying my joke though since obviously you're not bright enough to come up with anything on your own.


Someone
Getting it today as it finally comes out over here. Really hoping it isn't a bug fest.


You like Halo so much that I'm sure you're already well adjusted to game breaking glitches. Vegas should be a freakin' blast for you.





So many things very wrong with all of that.

Since when were any halo games broken or glitchy? I am very confident the answer is never, like them or not they are solidly made.

You are aggressively slating a game you haven't played, I could respect your opinion if you said you played fallout 3 and hated it but everything you have said is shit others have said.
Yes the game has bugs but as MOST sites have stated it isn't game breaking.
8 hours of gameplay so far and it hasn't frozen once.

Oh and the whole point of reusing your joke was to thrust a lame joke right back at you, sorry if that went the way of the pearl necklace.

New comic alert. [..]
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last edited on July 14, 2011 12:33PM
lefarce at 9:37PM, Oct. 22, 2010
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Someone
Since when were any halo games broken or glitchy? I am very confident the answer is never, like them or not they are solidly made.


Man jumping outside the boundaries and being able to snipe people from an untouchable location isn't a glitch, its an exploit! Bro I'm just exploitin' the game bro, bro! bro.

Aside from Reach, Halo is a really run-of-the-mill shooter with bad physics and broken gameplay. I don't care if you lie to yourself, but how dare you sit there and lie to me.

Someone
You are aggressively slating a game you haven't played, I could respect your opinion if you said you played fallout 3 and hated it but everything you have said is shit others have said.
Yes the game has bugs but as MOST sites have stated it isn't game breaking.
8 hours of gameplay so far and it hasn't frozen once.


Um there is actually nothing wrong with slating something you haven't tried. I've never sucked down a whole penis, but I have a pretty good guess that I wouldn't enjoy it. Nor do I think I would like to drop acid. In the same vein, I'm well informed enough to know that I wouldn't want to bother with a game that breaks down every ten minutes.

Generally I'll ignore a review if they nitpick very subjective things in a game like a plot, or graphics. But when glitches and bugs are within the first breath, I won't bother. Because I am at least smart enough to know the value of 60 dollars.

Someone
I could respect your opinion if you said you played fallout 3 and hated it but everything you have said is shit others have said.


As much as you would like to try to tell yourself that this should be a per-requisite for being able to judge a product, its not. Thats like saying you heard nothing but bad things about Star Wars Episode 2 (which is a bad movie), but were told that you can't judge it unless you watched Episode 1 and had a frame of reference. Its possible for things to not work on a level beyond continuity, genius.

EDIT: lol this is great

Someone
This is a game breaking bug that takes place when you go though a door with 1 health and die. Your Character still makes it though the door but dies and falls though the world. Seeing that Auto save was on it saved as I feel though the world resulting in me respawning in the air and falling to your death over and over again. I lost 3 hours of Gameplay due to this bug.


 
last edited on July 14, 2011 1:34PM
Genejoke at 12:25AM, Oct. 23, 2010
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Generally I'll ignore a review if they nitpick very subjective things in a game like a plot, or graphics. But when glitches and bugs are within the first breath, I won't bother. Because I am at least smart enough to know the value of 60 dollars.


While that sounds sensible and I can understand your hesitency given that is is mentioned, but if you read the rest of the reviews they also go on to say that it is a great game.

Someone
As much as you would like to try to tell yourself that this should be a per-requisite for being able to judge a product, its not. Thats like saying you heard nothing but bad things about Star Wars Episode 2 (which is a bad movie), but were told that you can't judge it unless you watched Episode 1 and had a frame of reference. Its possible for things to not work on a level beyond continuity, genius.


You missed my point completely there, it isn't a continuity thing. lets use the star wars thing, say you watched the first star wars and hated it so much you have no desire to see the second, fair point you have something to base you opinion on. But, if you haven't seen either one how can you justify saying either is shit?
Fallout 3 and new vegas are only loosely connected but use the same game engine, if you had played fallout 3 you would know exactly what to expect. Jumping on a bandwagon and saying something is shit because you read it online, not so good.
You are saying something is shit when you haven't played it and haven't played the last one either, you have NOTHING to base your own opinion on. there is a big difference between saying something is shit and saying you've heard something is shit. Fallout 3 and new vegas are so alike that if you like one then you will probably like the other, or not as the case maybe.

Also on the value thing... with fallout 3 I got more pleasure per pound than possibly any other game I've played despite a few minor niggles. All of my gaming friends love the fallout games and none have ever had much of a problem with the glitches, sure they happen they do in lots of games but nothing game breaking. the thing you mentioned about Halo, also applies to just about every online FPS especially the call of duty games.

Someone
Someone Said:
This is a game breaking bug that takes place when you go though a door with 1 health and die. Your Character still makes it though the door but dies and falls though the world. Seeing that Auto save was on it saved as I feel though the world resulting in me respawning in the air and falling to your death over and over again. I lost 3 hours of Gameplay due to this bug.

They should have saved more often and not relied upon the autosave.
Not that it matters.
Point is fallout new vegas is a very good game in spite of the glitches.



New comic alert. [..]
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last edited on July 14, 2011 12:33PM
blindsk at 1:57PM, Oct. 23, 2010
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lefarce
Um there is actually nothing wrong with slating something you haven't tried. I've never sucked down a whole penis, but I have a pretty good guess that I wouldn't enjoy it. Nor do I think I would like to drop acid. In the same vein, I'm well informed enough to know that I wouldn't want to bother with a game that breaks down every ten minutes.


I haven't played this game, so in keeping with the spirit of what I'm about to say, I'm withholding my opinion here. This little bit just bothered me.

Alright, so you might be right about there being nothing wrong (personally) with bashing a game you haven't played. But don't you think you'll lose all credibility? What I don't agree with is that you can come to logical conclusions as to why the game is unplayable for you without first putting in at least an hour or two.

And even if a few bugs are enough of a barrier for you to even try the game out (like renting it or something), how can you be certain these bugs are frequent for everyone? I think people often overreact to something like that because they're paranoid a single bug will ruin everything. Falling through the floor is probably the most common one, but honestly, that's no where near as glaring as a bug that erases your game file. The floor bug will happen once, maybe even not at all, and maybe not even during non-consecutive play-throughs.

Anyway, getting that out of way...I've seen a lot of titles, especially big ones, denounced within a few days after release, or even before they come out. I can't honestly find any good reason for this. Even the claim that their previous work serves as a legitimate impression for what's to come from the new is an unsubstantiated assumption at best. The best example that comes to mind right now is Kane and Lynch. The first one was terrible, but you can definitely see a huge improvement with the second one. In fact, I even enjoyed it enough to play it to the end. If I had judged my opinion solely on the first game, I would've missed out on that one.

Too many "player haters" on these big companies, I have to say.
last edited on July 14, 2011 11:25AM
lefarce at 10:02PM, Oct. 23, 2010
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Genejoke
While that sounds sensible and I can understand your hesitency given that is is mentioned, but if you read the rest of the reviews they also go on to say that it is a great game.





Yes, if it were actually possible to play it. I never said it was a bad game on the merit of being bad in any other department than just the glitches and bugs, which unfortunately taint the game as a whole until they're patched. Even my friends have stated as much as "this would be a great game if I could only play it."

EDIT: For the record, I was really hyped for New Vegas. It sounded like my type of game, and I was eager to lay down some of my birthday cash on it. But all these reviews, and testimonies from my close friends, just fill me with disappointment. It seems they really dropped the ball. Once the patch comes out, I'm probably going to pick it up and have a lot of fun, but until then its a "broken piece of shit", and I stand by that.

Someone
Alright, so you might be right about there being nothing wrong (personally) with bashing a game you haven't played. But don't you think you'll lose all credibility? What I don't agree with is that you can come to logical conclusions as to why the game is unplayable for you without first putting in at least an hour or two.


Actually you can. If I read a review that carefully detailed the problems with a flim's pacing, or characterization, or something as fundamental as the script which can greatly impact that overall quality of a film if done improperly, I wouldn't waste 15 minutes on it just to make sure that I'm not insane.

I know what I enjoy, and what I hate. I do not enjoy bugs and rampant glitches, which seems to be a consensus for this game. I don't know how to make this more simple for you.

Someone
And even if a few bugs are enough of a barrier for you to even try the game out (like renting it or something), how can you be certain these bugs are frequent for everyone?


When my friend is bitching to me every few minutes that enemies are spinning, or animals are walking backwards and in circles, or some dude's head is spinning around clockwise, yes. Yes I would assume they are frequent. When a review begins on this point, I feel fairly assured its frequent. When Bethesda makes a game, I am 100% certain that something there is busted.

Someone
Anyway, getting that out of way...I've seen a lot of titles, especially big ones, denounced within a few days after release, or even before they come out. I can't honestly find any good reason for this.


Passing over a game because of abundant and generally agreed upon errors in design is perfectly reasonable up until the point those errors are corrected. Continuing to use the fact that at one point in time something was wrong as your reason for still denouncing it is not a very valid complaint or excuse.

Someone
Too many "player haters" on these big companies, I have to say.


Oh I totally agree. Man lay off these big companies. They only rushed out a title without any semblance of proper play testing. Next time I flip a burger for you at my job, I'll make sure to forget half the ingredients. But don't bitch me out for that, that makes you a playa' hata'.

 
last edited on July 14, 2011 1:34PM
Genejoke at 12:09AM, Oct. 24, 2010
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Someone
Actually you can. If I read a review that carefully detailed the problems with a flim's pacing, or characterization, or something as fundamental as the script which can greatly impact that overall quality of a film if done improperly, I wouldn't waste 15 minutes on it just to make sure that I'm not insane.


I have to admit I rarely do that as far too often films and games are hyped or slated that turn out to be the opposite. Much also depends on what you want in a film/game which leads to this...

Someone
I know what I enjoy, and what I hate. I do not enjoy bugs and rampant glitches, which seems to be a consensus for this game.


Which makes total sense.



New comic alert. [..]
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last edited on July 14, 2011 12:33PM
skoolmunkee at 1:16AM, Oct. 24, 2010
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In lefarce's defense, bugs and glitches are functional problems with a game and he doesn't need to try playing it to know whether 'he likes it or not.' He's using some hyperbole but it is true that New Vegas seems to suffer from a bewildering array of bugs. One person may experience only a few of them, but many of the ones I've seen reported are game-crashing or will corrupt saves, which are a lot worse than just instances of falling through a floor or enemies doing weird things. I can only hope that I experience the milder ones (I've only had 'enemies in the floor' myself so far, but only 12 hours of gameplay in) beacuse it would be frustrating as hell to hit on some of the unpredictable bugs I've seen people reporting in other New Vegas threads- not talking to characters in a certain order and then going through a specific door corrupts their saves, things like that. That is just bad work on the game-maker's part and can make a game unplayable. I think people who want to wait until patches are released would be totally justified.

In Genejoke's defense, the game IS great, with better characters and voice acting and so far better writing than FO3. Many things are like FO3 but others aren't, not always in identifiable ways. The game punishes you hard for going exploring though, throwing too-hard enemies at you, which is kind of upsetting (because I like wandering), but also kind of cool (sense of realism and danger). It's great being able to wander around in an environment like this again, and some of the characters or situations you come across are pretty great. No random encounters like FO3 though, which seems like a big oversight to me, because those were great. The world is bigger and more populated so you don't have that same feeling of 'me vs. the world' but you get the factions thing which is turning out to be pretty okay. Some of the mechanics are improved and there's some really good perks. Oddly enough I couldn't wait for this game to arrive, and now that it's here I'm playing it in a very leisurely way and not feeling like I have to spend a lot of time on it. I'm not sure if that's because it's 'familiar' enough, or because I know the game is going to take me so massively long I might as well go slow.

Screw this crafting stuff though, I hate games that crap up your inventory with loads of 'ingredients' you have to use to make things. It just makes you think you should be picking up every plant and piece of junk you find. I can't even figure out where to get some of the ingredients for reloading bullets. I guess if I cared I could make money or something that way, but if I want money apparently all I have to do is practice a little at Caravan and I can clean people out. I'm doing fine on minimal funds so far, which wouldn't have been the case in FO3.
   IT'S OLD BATMAN
last edited on July 14, 2011 3:43PM
Genejoke at 5:37AM, Oct. 24, 2010
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Well said, you should be a mod... oh wait...

Have to say I haven't struggled for money at all in new vegas, it seems more generous in that respect than fallout 3. Also I learned to make good use of melee weapons in fallout 3 as a way of saving money/ammo.

I too am taking it slower, that way I can keep updating my comics... for better or worse.
New comic alert. [..]
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last edited on July 14, 2011 12:33PM
blindsk at 2:20PM, Oct. 24, 2010
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lefarce
Actually you can. If I read a review that carefully detailed the problems with a flim's pacing, or characterization, or something as fundamental as the script which can greatly impact that overall quality of a film if done improperly, I wouldn't waste 15 minutes on it just to make sure that I'm not insane.

I know what I enjoy, and what I hate. I do not enjoy bugs and rampant glitches, which seems to be a consensus for this game. I don't know how to make this more simple for you.


Then I apologize, but please forgive me for thinking you're overreacting to just a couple of bugs. In general, people are like that. And besides, I discussed this game with a friend (was considering buying it in the near future) who's put in about eight or so hours into the game, he's on the PC version which might make a difference (they can easily patch and all that), and his response was: 'yes there are minor glitches in the game, but it wouldn't be enough for me to go on a rampant posting spree on youtube spamming "This game sucks!" they're not game breaking, id still recommend this to anyone, a couple of silly bugs isn't enough to avoid this game. if you liked the third then this one will be a huge improvement to you, bugs or not'

I don't have anything against your opinion, lefarce, and I'm sure you have your own ways with justifying why you wouldn't like the game, but I couldn't help but be reminded by the people that condemn a game by just watching the gameplay videos, just reading the reviews, or exaggerate on some little glitch they found in the game. I used to seriously buy into those people, because I thought that if I read the worst aspects people fault a game on, then my experience would follow that as a worst-case-scenario. But I've missed quite a few gems that way. I hope by now you can see where I'm coming from.

Oh, haha, and as far as the "player hater" thing went, I wasn't really referring to any company in particular. Just poking fun at the people that automatically think all big-name game coporations=greedy. ;)

last edited on July 14, 2011 11:25AM
Mega Josh at 1:26AM, Nov. 10, 2010
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i got this game recently and i'm like 20 hours in and i haven't had any game-breaking bugs

i think my copy is broken should i return it???
last edited on July 14, 2011 1:58PM
blindsk at 1:03AM, Jan. 25, 2011
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Well, I picked up my copy (finally) mid December, and I've also encountered minimal bugs (one crash). Huh. Honestly, if there's anything I've learned from Valve is that I should quicksave often anyway so even if I continued to experience crashes, at least I wouldn't lose any game data.

Getting that out of the way, I've just put in 50 hours into this game. So that should tell you how much I've enjoyed it. I agree with what's been said - this world is alive. This blows a lot of other linear RPGs out of the water what with its diverse array of choices that a player can make and scenarios the player will encounter. I have even more respect for this game after stumbling across this article written by one of the designers [rpgcodex.net]. The guy knows what he's talking about.

In conclusion, this game is refreshing. People that want to advance the way storytelling is done in games would learn a lot from this. It's heading in the right direction.

last edited on July 14, 2011 11:25AM
crocty at 5:11AM, Jan. 25, 2011
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blindsk
Honestly, if there's anything I've learned from Valve is that I should quicksave often
??? You mean Obsidian? Valve are just the owners of Steam, which I assume is where you got Valve from.

Hmph well I only just recently got Fallout 3, after playing Oblivion. Both are relatively buggy, but it's pretty scarce you get a gamebreaking bug, and even then there's a console code for everything.

I'll probably get the GOTY edition of New Vegas, I really hate forking out for DLC for games, and waiting for the GOTY will be so much cheaper. Also perhaps they'll have fixed the mass of gamebreaking bugs in New Vegas by then?

...Yeah....Right.
THIS NEW SITE SUCKS I'M LEAVING FOREVER I PROMISE, GUYS.
NOT BLUFFING, I'M GONE IF YOU DON'T FIX IT.
Oh god I'm so alone someone pay attention to me
last edited on July 14, 2011 11:54AM
blindsk at 1:22PM, Jan. 25, 2011
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crocty
]??? You mean Obsidian? Valve are just the owners of Steam, which I assume is where you got Valve from.


Oh, oops! That's a context fail on my part. I autosave like mad for a different reason in Valve games. I don't like how far back they put your character if you die, so I autosave after every little objective I complete. Call me a terrible FPS player, but I die a lot in some of their games! Especially that rescue portion in Episode One!

In any case, it's forced me into the habit of autosaving quite often in any game now, whether it be because I'm afraid of crashing or dying horribly.

On a side note, I find it hilarious how most Bioware games will save you before a point of major contention. It's like they're saying, "uh...this could be tricky up here, we're just going to throw this up in the air, 'cause...I don't know, you're going to die? We're just looking out for you!"
last edited on July 14, 2011 11:25AM
Mr Kaos at 11:39AM, May 28, 2011
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Now i got this game and can see it is definetly buggy like heck and causes some funny sitations. like corpses buried themselves in the pavel.
or the imfamous waving hand on the corpse. "Hello i am very dead but yet i wave to you!"
but the bug i get annoyed about.. is the freezing. sigh. why can't they just fix the games BEFORE they send them out?? what is the matter with the test gamers?
too lazy to report these bugs and glitches?

anyway it is a good game after all. and still got the funny dialogs if you can find them it is.
It is interessing you can be evil in a faction.. and good in another one.

I am very vilified at Powder gangers. (a silly name i think. making me to think they use too much time in front of a mirror somehow.)
last edited on July 14, 2011 2:07PM
CornTown at 10:25AM, May 29, 2011
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Fallout New Vegas took most of its story and ideas from the canceled 3 fallout game (Fallout Van Buren). So in a way, Fallout New Vegas is a more true squeal to the franchise than Fallout 3.

Game play wise, everything is better. Unarmed and Charisma actually have a purpose again, Damage Threshold returns, but most importantly, you have a choice of who you work for.

My main complaint is the amount of crashes, a lack of a retard mode, and that there is no exclusive companion for Cesar's Legion. Still, I found the game very enjoyable.

On a final note, I'm so happy that they allow you to crucify Benny.
last edited on July 14, 2011 11:46AM
skoolmunkee at 1:41PM, May 29, 2011
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joined: 1-2-2006
I chipped away at my second playthrough recently. (first one I went ultragood ncr/independent). I gotta admit that it was pretty weird being pro-Legion. I know you're supposed to hate them, but there was a certain logic to them, and you do get some pretty great rewards for what you end up doing. It's also kind of fun to go from being called "profligate" to "amicus."

Best reward though was Caesar thinking you're awesome. Somewhere along in my playthrough I stopped wanting to do stuff "for the legion" and started wanting to do stuff "for Caesar." I did as much pro-legion stuff as I could before going to meet Caesar, and his rattling off my accomplishments for him was pretty awesome. He really makes you feel like part of the gang. Whereas when you go NCR they just come off like a hodgepodge assembly of uncoordinated inadequates who all sort of like you but only in the way that you've saved their asses. With Caesar it's more like you're another metal member of his already metal superteam.

Having done a legion playthrough I agree with the "I wish we had a pro-legion companion" though. I know you've got 4 or 5 of them who don't care, but it was annoying having to kill Boone and not being able to recruit Arcade. Give me Vulpes as a companion, I would have been happy forever. Vulpes :swoon:
   IT'S OLD BATMAN
last edited on July 14, 2011 3:44PM
CornTown at 2:38PM, May 29, 2011
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posts: 37
joined: 2-1-2010
On a side note, if you recruit Arcade before becoming liked by the legion, you can sell him into slavery as Ceaser's personal doctor.
last edited on July 14, 2011 11:46AM
blindsk at 3:51PM, May 29, 2011
(online)
posts: 560
joined: 5-5-2010
skoolmunkee
I chipped away at my second playthrough recently. (first one I went ultragood ncr/independent). I gotta admit that it was pretty weird being pro-Legion. I know you're supposed to hate them, but there was a certain logic to them, and you do get some pretty great rewards for what you end up doing. It's also kind of fun to go from being called "profligate" to "amicus."

Best reward though was Caesar thinking you're awesome. Somewhere along in my playthrough I stopped wanting to do stuff "for the legion" and started wanting to do stuff "for Caesar."


I more or less felt the same way with my second play-through as a "villain." NCR was also my first choice, but it didn't seem to have the same feeling of accomplishment as the legion did by the end of the game.

However, I still think that Yes Man had the best ending! The fact that you could go off on your own path was fun, plus his dialogue trees were hilarious.

Anyone try the DLC yet? I feel like Dead Money was a complete waste - terrible design, not a fun plot, and boring setting. Honest Hearts however improved quite a lot on that and featured probably one of the most interesting character in the game, and you didn't even get to "meet" him! Though fair warning, I entered the HH DLC with my end-game character it was a breeze to get through it.
last edited on July 14, 2011 11:25AM
skoolmunkee at 1:29AM, May 30, 2011
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posts: 7,053
joined: 1-2-2006
I did know the thing about Arcade, I tried it for fun on my first playthrough. Which is why I was specifically disappointed in being unable to recruit him this time since I'd already gotten some legion rep.

Yes Man was great, best character. Dave Foley :]

blindsk
Anyone try the DLC yet? I feel like Dead Money was a complete waste - terrible design, not a fun plot, and boring setting. Honest Hearts however improved quite a lot on that and featured probably one of the most interesting character in the game, and you didn't even get to "meet" him! Though fair warning, I entered the HH DLC with my end-game character it was a breeze to get through it.


I liked Dead Money, but the Villa part got annoying as hell after a while. In principle the fog/collars was a good mechanic, but it did make things more annoying than challenging after a couple hours. I did like the characters, plot and setting, just some problems with the fog stuff. Don't know if I'll ever bother to replay it, knowing how annoyed I got with it though.

Honest Hearts was really enjoyable (if kind of buggy for me, and I'm not talking about the Cazadors). I liked how you got a whole new map you can wander around in, although no real reason to go back. Not sure which character you're talking about though? My favorite was Joshua of course, he was boss. Oh no wait, you mean the Survivalist. Hell yes, he was the best part of that DLC.
   IT'S OLD BATMAN
last edited on July 14, 2011 3:44PM
CornTown at 1:58PM, May 30, 2011
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posts: 37
joined: 2-1-2010
So far, I've only beaten the game siding with Mr. House (Who is easily the lamest character in all of Fallout).

For me, I really enjoy adding rules to the gameplay. When I play, it's always on the hardest difficulty, hardcore mode, no companions, no saving or reloading (unless I'm quitting for the day) but most importantly, I only have one life. If I die at all, even by accidently falling off a cliff, I have to start the entire game over from the beginning. I find by playing the game with one guy, it really makes you invest in the character and always keeps you on your heels.

Another way to play the game is to go into the options and turn off the hud. This makes the game really fun because you can't see your hp, your enemy's hp, you don't know if you're stealing items, you have to rely on true iron sites, it forces you to talk to everyone you meet in order to find a main person, plus, you don't know what people are going to be hostle/friendly against you. It's strange at first, but it makes the world really immersible. I recommend trying this if you want a new experience out of your fallout disk.
last edited on July 14, 2011 11:46AM
skoolmunkee at 2:49PM, May 30, 2011
(online)
posts: 7,053
joined: 1-2-2006
I'm not sure I could roll with the "no saving" thing, not with the game being so buggy- just crashing, or spawning enemies literally in front of you, or required quest people bugging out and failing somehow. I actually save SUPER often in Fallout games because of those. But the no HUD does sound interesting. Hardcore wasn't significantly different but next time I play through New Vegas (probably not for some time though...) I'll have to give that a try. :]
   IT'S OLD BATMAN
last edited on July 14, 2011 3:44PM
blindsk at 7:14PM, May 30, 2011
(online)
posts: 560
joined: 5-5-2010
skoolmunkee
I liked Dead Money, but the Villa part got annoying as hell after a while. In principle the fog/collars was a good mechanic, but it did make things more annoying than challenging after a couple hours. I did like the characters, plot and setting, just some problems with the fog stuff. Don't know if I'll ever bother to replay it, knowing how annoyed I got with it though.

Honest Hearts was really enjoyable (if kind of buggy for me, and I'm not talking about the Cazadors). I liked how you got a whole new map you can wander around in, although no real reason to go back. Not sure which character you're talking about though? My favorite was Joshua of course, he was boss. Oh no wait, you mean the Survivalist. Hell yes, he was the best part of that DLC.


With Dead Money, you're right, to be fair the characters were very amusing and somewhat saved the story for me. I just wished they did more with the casino rather than focusing on all the preparation to get inside. I wanted to get the hell out of that fog!

And yes, the Survivalist, that's who I was talking about! How could I forget his name...

For me, I really enjoy adding rules to the gameplay. When I play, it's always on the hardest difficulty, hardcore mode, no companions, no saving or reloading (unless I'm quitting for the day) but most importantly, I only have one life.


Woah! That is some serious dedication! And I thought I was being bold by stepping into hardcore mode. The thing with hardcore mode however is that once you hit a certain point, beverages and food are easy to come by and you almost never have to worry about maintaining those things.

I'd take you up on your offer what with restarting upon death however NV is actually my introduction into the Fallout series. And I noticed it plays much different than your average shooter.
last edited on July 14, 2011 11:25AM
crocty at 11:34PM, May 31, 2011
(online)
posts: 6,672
joined: 8-16-2007
(Still don't have NV but whatever I can still contribute to these rules)
The no saving sounds a bit insane! Mind you, if you have only one life, I suppose that doesn't really matter.
A thing I've been thinking of is never reloading unless I die. I find myself just saving before pickpocketing/lockpicking or speech checks, which makes it sort of easy.
I don't think I could stand the no HUD thing. Not knowing how injured you are is just too big of a disadvantage to me. If I was actually that character, I'd KNOW how injured I was, but because I'm not, I need an indication!
THIS NEW SITE SUCKS I'M LEAVING FOREVER I PROMISE, GUYS.
NOT BLUFFING, I'M GONE IF YOU DON'T FIX IT.
Oh god I'm so alone someone pay attention to me
last edited on July 14, 2011 11:54AM

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