Title Explanation
"Super Temps" is named after the super-temporary employment agency. Most the story to this point has been origin story for Skull Girl. Just now have I assembled MOST of the main cast. The agency will play a greater part in the story later -- because like most super hero stories, while there's the main cast, there's usually a tonne of extras that only show in one or two stories. The extras gotta come from somewhere, and Super Temps is where they come from.
Skull Girl
One of the main jokes in the strip is that Skull Girl is NOT evil or a villainess. She is sweet, innocent, naive, optimistic and overall the kind of "good girl" your mom hoped you would marry (assuming you're a dude). She almost always tries to look on the bright side of things. The humour is that she's got the most grossly inappropriate personality for a super-villainess. She herself purposely designed her costume to be slutty-looking and uncomfortable so it would make her cranky and keep her evil -- which only shows that even she's aware on some level that she's not really evil. The thing that keeps her comically destructive is that she is very reactionary -- when she gets hurt or upset, she tends to either cry or blow things up. But if she were actually evil, it would defeat the whole point of her character.
Plot
The plot of the strip has been planned out for months. I tweak it as I actually do the strip, but many points in the story were set up as far back as the conception of the story. One series of jokes I wanted to do was "How many ways can Skull Girl lose a joe-job?". One job that got cut from the release was a really short part where she worked at a convenience store but had to quite 'cause she wound up stopping too much crime. That got cut 'cause I wanted to move things along, and because of a plot change in the LeFrenchies arc.
As to why she didn't get a job right after blowing up Big Evil Inc?
http://www.drunkduck.com/Super_Temps/index.php?p=265310
http://www.drunkduck.com/Super_Temps/index.php?p=265312
http://www.drunkduck.com/Super_Temps/index.php?p=265313
Characters
Hey, people do come and go out of your life on a regular basis. One of the things I love about Super Temps is the number of character designs I have to make just to forget about in a few weeks 'cause life moves on. I do plan for some background characters to return. Trivia time! Four of the main-cast characters were originally going to be one-shots: Jenny, Iron Pants, Kim and Armageddon. Some people also stay in your life longer than expected.
The World of Super Temps
One thing I didn't exactly spell-out in Super Temps is the way the world works... and mostly 'cause since they're living it it, so they're used to it. To explain it requires breaking the fourth wall, which Molly does at the start and it's something I try not to over-do.
Everyone in Super Temps has a special power. Everyone. Pearl from LeFrenchies, Paul from Flask's, even that kid who was lining up at the check-out counter. It's just that most people's powers suck or are flawed to the point of uselessness. For example, the power to cause small, lost objects to somehow show up in your washing machine after doing the laundry is hardly worth putting on a cape for.
Those who actually have powers that don't suck are the ones who become supers. Since I don't want to spoil some future gags, the short of it is that people love watching supers fight, they buy lots of supers merchandise and media, and that pays for the damages.
Style
I actually have considered to change the format from daily-strip to classic comic-book on more than one occasion. I don't 'cause it's published in the college paper (and there's only room for the 4-panel style), and because it'd be a huge undertaking to redo the previous strips and story to fit that format. I might consider it if I had experienced help. I don't; it's a one-man show and until that changes I don't see a style change in the future.