Yeeeeeeah.
http://www.drunkduck.com/RAID/
Comic Review
DD Review of RAID
Eggbert
at 7:42AM, Dec. 31, 2006
last edited on July 14, 2011 12:19PM
Aurora Moon
at 8:46PM, Dec. 31, 2006
Story: well, it seems to have only started and already its sparked my interest. The idea of Humans being an exmetely endangered species in an world of different animal races is certainly intersting. Everything seems to be action-packed, along with a lot of talking too lol. I swear that I have never seen so many speech bubbles on one page, lol. Yet that doesn't seem to distract away from the art. speaking of art, let's move on to that here.
Art: The art is anime-style, yet not quite as seeing it has more of an more america-cartoonish feel to it than that anime feeling... I think the rest of the characters' non-human appearance adds to that feeling. So it has it's own unique style. The whole piece is in grayscale, and actually done with Markers! it makes me wonder how the artist managed to find so many markers with different hues of gray. so in that vein, I have to say that the coloring is done very well!
but that's actually far as the good bits go. The bad news is, all the characters seems to have the same sort of faces.... if you didn't color them differently in terms of skintone, etc, I wouldn't be able to tell them apart. they have the same eye shapes, and all that jazz... that's the reason why.
Characters: well, I don't know them very well at this stage, as seeing the Story has only started and they're in the middle of some mission. However they seem to have some very distictive character traits and that's a good thing. the downside is that I seem to have noticed the female "furry" character as being nothing more than comical relief... at this point she seems very one disemisonal. I hope you'll improve her character in the later future so that she's not just the comic relief.
overrall: Raid seems to be starting off to be a very decent comic! and I hope to see more of it in the future.
Art: The art is anime-style, yet not quite as seeing it has more of an more america-cartoonish feel to it than that anime feeling... I think the rest of the characters' non-human appearance adds to that feeling. So it has it's own unique style. The whole piece is in grayscale, and actually done with Markers! it makes me wonder how the artist managed to find so many markers with different hues of gray. so in that vein, I have to say that the coloring is done very well!
but that's actually far as the good bits go. The bad news is, all the characters seems to have the same sort of faces.... if you didn't color them differently in terms of skintone, etc, I wouldn't be able to tell them apart. they have the same eye shapes, and all that jazz... that's the reason why.
Characters: well, I don't know them very well at this stage, as seeing the Story has only started and they're in the middle of some mission. However they seem to have some very distictive character traits and that's a good thing. the downside is that I seem to have noticed the female "furry" character as being nothing more than comical relief... at this point she seems very one disemisonal. I hope you'll improve her character in the later future so that she's not just the comic relief.
overrall: Raid seems to be starting off to be a very decent comic! and I hope to see more of it in the future.
I'm on hitatus while I redo one of my webcomics. Be sure to check it out when I'n done! :)
last edited on July 14, 2011 11:09AM
ccs1989
at 5:44PM, Jan. 1, 2007
Alright...let's see here....
The story starts out sort of interesting on the top of the first page, but there's too much text at the bottom there. We have no idea who's talking, so I kinda skipped over it. Unless that was to convey confusion, I think it was unnecessary.
The style in this comic is weird. The eyes are really far up the head, with the nose way down there. It's kind of an interesting style. The character designs are weird. You have these creatures fighting the human where when they first appear have really big bodies and small heads, but become thinner in the pages immediately after. Also the character design for the human kid...does he really need a shirt that shows his navel? I really don't think so, especially in battle. It's like how female superheros get put in skimpy costumes when they should be in an armor of some kind for defense.
I see these guys have Dragon Ball Z scouters. Hmm...
Oy...it took me like 10 pages to realize this comic is read from Right to Left. I'll never understand why people do that. Do you not realize it's counterintuitive? You're not a manga artist dang it!
The font is pretty good, but backgrounds are sparse. Sometimes the characters go chibi which I really don't like.
Anyway your style is weird in that all the characters are elongated with super long necks. It's sort of unsettling, but the characters don't look stiff, which is good.
W.T.F
On this page the panels going in a right to left order: http://www.drunkduck.com/RAID/index.php?p=37493 So I thought the whole comic is supposed to be read right to left. But then you change it on pages like this:
http://www.drunkduck.com/RAID/index.php?p=56775 You realize you just switched from reading right to left to left to right? That makes things DOUBLY confusing. I don't know WHAT way I'm supposed to read this comic anymore....arrggg...
Your action scenes are a bit confusing, but I'm able to follow them at least.
The main problem with this story so far is that you just launched into it. We have no idea who these people are really. What's the struggle here? A prologue would help. Try writing out an outline of your story next time and then write out the text and then edit and storyboard, because if you don't you end up with something that's just awkward. This story is very awkward. Anyway I'd like backstory, of which there has been none yet. Hopefully the characters escape this predicament and we find out more about them.
The story starts out sort of interesting on the top of the first page, but there's too much text at the bottom there. We have no idea who's talking, so I kinda skipped over it. Unless that was to convey confusion, I think it was unnecessary.
The style in this comic is weird. The eyes are really far up the head, with the nose way down there. It's kind of an interesting style. The character designs are weird. You have these creatures fighting the human where when they first appear have really big bodies and small heads, but become thinner in the pages immediately after. Also the character design for the human kid...does he really need a shirt that shows his navel? I really don't think so, especially in battle. It's like how female superheros get put in skimpy costumes when they should be in an armor of some kind for defense.
I see these guys have Dragon Ball Z scouters. Hmm...
Oy...it took me like 10 pages to realize this comic is read from Right to Left. I'll never understand why people do that. Do you not realize it's counterintuitive? You're not a manga artist dang it!
The font is pretty good, but backgrounds are sparse. Sometimes the characters go chibi which I really don't like.
Anyway your style is weird in that all the characters are elongated with super long necks. It's sort of unsettling, but the characters don't look stiff, which is good.
W.T.F
On this page the panels going in a right to left order: http://www.drunkduck.com/RAID/index.php?p=37493 So I thought the whole comic is supposed to be read right to left. But then you change it on pages like this:
http://www.drunkduck.com/RAID/index.php?p=56775 You realize you just switched from reading right to left to left to right? That makes things DOUBLY confusing. I don't know WHAT way I'm supposed to read this comic anymore....arrggg...
Your action scenes are a bit confusing, but I'm able to follow them at least.
The main problem with this story so far is that you just launched into it. We have no idea who these people are really. What's the struggle here? A prologue would help. Try writing out an outline of your story next time and then write out the text and then edit and storyboard, because if you don't you end up with something that's just awkward. This story is very awkward. Anyway I'd like backstory, of which there has been none yet. Hopefully the characters escape this predicament and we find out more about them.
http://ccs1989.deviantart.com
"If one advances confidently in the direction of his dreams, and endeavors to live the life which he has imagined, he will meet with a success unexpected in common hours."
-Henry David Thoreau, Walden
"If one advances confidently in the direction of his dreams, and endeavors to live the life which he has imagined, he will meet with a success unexpected in common hours."
-Henry David Thoreau, Walden
last edited on July 14, 2011 11:38AM
Darth Mongoose
at 3:07AM, Jan. 2, 2007
RAID is an interesting comic in that this is actually the second incarnation of it. The original version was in pencil crayon colour and was more of a kind of detective story. Para restarted the series a while back, wanting to start from the beginning, but then it aparently fizzled out. Good to see it back now.
The artwork, I don't find to look strange, but since I've been looking at Reincarnated Parano's artwork for at least a couple of years, it could be because I'm used to it. It's a curious anime art style that seems to fall in between 'Slayers', 'Gravitation' and 'Saiyuki', and follows in the bishounen shoujo manga tradition of comics with femenine looking male characters. Occasionally I have found the style to go a little 'melty', when the artist rushes, the characters often go a bit floppy looking, like they've melted or deflated s bit. Generally though, the anatomy is not bad at all, though stylised, it is consistant, and the line quality is generally clean and sharp. It's good enough that everything looks nice and clean. The artwork starts off with grey markers, with which Para is more skillful than I am! I'm kind of sad to see it's gone to CG now, even though the CG is nicely done, the markers were a bit more interesting to look at. As a criticism, I would have to agree that a number of the characters, particularly male characters do look similar to oneanother.
The panels changing was very confusing. I hadn't even worked out that the comic was reading right to left until the notice saying it was changing to left to right came up. The lack of guttering around panels doesn't wotk well with the heavy greywork in the backgrounds, because the fine, black borders get swamped. The panels aren't fully used to give a sense of sequence and timing, which, if improved would really help people see what's going on and thus get more readers interested.
The dialogue doesn't sound unnatural, and thankfully doesn't slip into manga cliches too much. But a bit more being revealed about what's going on would be nice. It may seem like it'd be unnatural, but saying stuff like "Remember, we're in this base to " doesn't seem too out of place in a comic, and allows readers to easily pick up what's going on.
In general, the thing that this comic needs really is just a bit more structure, and to give the reader a bit more information about what's going on, who's who and where the story is going.
The artwork, I don't find to look strange, but since I've been looking at Reincarnated Parano's artwork for at least a couple of years, it could be because I'm used to it. It's a curious anime art style that seems to fall in between 'Slayers', 'Gravitation' and 'Saiyuki', and follows in the bishounen shoujo manga tradition of comics with femenine looking male characters. Occasionally I have found the style to go a little 'melty', when the artist rushes, the characters often go a bit floppy looking, like they've melted or deflated s bit. Generally though, the anatomy is not bad at all, though stylised, it is consistant, and the line quality is generally clean and sharp. It's good enough that everything looks nice and clean. The artwork starts off with grey markers, with which Para is more skillful than I am! I'm kind of sad to see it's gone to CG now, even though the CG is nicely done, the markers were a bit more interesting to look at. As a criticism, I would have to agree that a number of the characters, particularly male characters do look similar to oneanother.
The panels changing was very confusing. I hadn't even worked out that the comic was reading right to left until the notice saying it was changing to left to right came up. The lack of guttering around panels doesn't wotk well with the heavy greywork in the backgrounds, because the fine, black borders get swamped. The panels aren't fully used to give a sense of sequence and timing, which, if improved would really help people see what's going on and thus get more readers interested.
The dialogue doesn't sound unnatural, and thankfully doesn't slip into manga cliches too much. But a bit more being revealed about what's going on would be nice. It may seem like it'd be unnatural, but saying stuff like "Remember, we're in this base to " doesn't seem too out of place in a comic, and allows readers to easily pick up what's going on.
In general, the thing that this comic needs really is just a bit more structure, and to give the reader a bit more information about what's going on, who's who and where the story is going.
last edited on July 14, 2011 12:08PM
ReincarnatedParano
at 6:52AM, Jan. 3, 2007
Wow... Thanks a lot for all your crits, that's really useful.
I apologize for the confusion with the reading format... I do intend on going back and redrawing all those pages (the art is just hideous as well. -__-), and the lack of explanation of what's going on at the start was intentional... But perhaps it didn't work all that well...? When I redo them, I'll try to add a few more hints. There's going to be an explanation of the back drop at the end of the prologue.
AGain, thank you very much! I'll see what I can do with your help. ^^
I apologize for the confusion with the reading format... I do intend on going back and redrawing all those pages (the art is just hideous as well. -__-), and the lack of explanation of what's going on at the start was intentional... But perhaps it didn't work all that well...? When I redo them, I'll try to add a few more hints. There's going to be an explanation of the back drop at the end of the prologue.
AGain, thank you very much! I'll see what I can do with your help. ^^
last edited on July 14, 2011 3:04PM
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