going away - The Game Room

Assassin's creed: why the reviewers suck.
Lord Shplane at 10:07AM, Nov. 19, 2007
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mlai
With the direction Res Evil is moving, it's apparent they want to move away from schlock horror. When that RE-in-Africa hits the shelves, I certainly hope I won't be laughing at poor dialogue.


I'm sad that they're moving away from Survival Horror. It was why I liked those games.

But I guess Silent Hill will still be around. And Dead Space looks like it'll be good when it comes out a year or two from now.
last edited on July 14, 2011 1:42PM
kitty17 at 1:24PM, Nov. 19, 2007
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You know, I like it. I own it and have been playing it just because I can run around on buildings, climb anything I want, throw people off buildings, and throw knives at people. Being the first in its series, it's pretty good. Although I admit the dialogue gets pretty long and I get bored of listening to them, the story seems interesting. I haven't had the time to actually beat the game and see what happens yet, but that doesn't matter. It's still a pretty fun game.

K.A.L.A.-dan! Moe Maid ;3
Pastel and Kitty :3
last edited on July 14, 2011 1:17PM
mlai at 1:37PM, Nov. 19, 2007
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Lord Shplane
I'm sad that they're moving away from Survival Horror. It was why I liked those games.

They're not moving away from survival horror. They're moving away from schlock horror.

FIGHT current chapter: Filling In The Gaps
FIGHT_2 current chapter: Light Years of Gold
last edited on July 14, 2011 2:06PM
Lord Shplane at 1:44PM, Nov. 19, 2007
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Lord Shplane
I'm sad that they're moving away from Survival Horror. It was why I liked those games.

They're not moving away from survival horror. They're moving away from schlock horror.


If you really look at the games, they've moved more towards action, and away from what they were before.
last edited on July 14, 2011 1:42PM
marine at 7:24AM, Nov. 20, 2007
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Guys have you played an Ubisoft game before? A lot of them have cool concepts or nice looking ideas, but the gameplay has some iffy spots. Take a look at the last three prince of persia games. Its really cool to flip and run around on stuff, but what dumbass designed the combat? I've played Beat Em Ups on the nes with better fighting. Don't give me that beat em ups can't be made in 3d shit. The Warriors was proof that you can still do a beat em up right. The fact of the matter is, the big feature of Assassins Creed, climbing things, is lame. Spider-man can swing around the city and climb shit all day. "You can collect flags." Fuck collecting shit. That ain't me. "You can assassinate people with counter moves." Looks like bullshit again. Canned animations get old. Even in something like Manhunt, I got bored. Even the most gruesome shit got old. In fact, chainsaw bayonets got old in Gears of War because no matter how many times you did that shit, you always cut a guy into the same amount of pieces. Same blood spray. Same bullshit. Its still fun to chainsaw a guy, but if you do it for six hours every day, that shit gets old.

Looks like a good game to me, but is it a great game? I'll definitely rent it. But I just don't feel the need to buy games anymore. I'm looking for two things from games: fun factor and longevity. I had a lot of fun playing Oblivion Saints Row and Dead Rising, despite flaws. I got all three when they dropped down below the thirty dollar mark. I ain't paying 60 bucks for a half assed game. You guys feel me on that? Thats a lot of money to be shitting on repetitive gameplay and shit you can do in all the recent spiderman games (and the latest incredible hulk game), but they also have broken combat.


last edited on July 14, 2011 1:53PM
Sidwarrious at 7:42AM, Nov. 20, 2007
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@Shplane: I agree man. Making Leon badass was cool but the thing about survival horror is you need to think you're weak and won't survive and that everythign else is rape-tastic. If the main character is super badass then you don't feel like you're in danger. Dante from Devil May Cry should not be in a silent hill game. That'd not be scary. No fear of death.

@Marine:I kinda agree on that. The combat in POP:SOT wasn't that bad to me, only when you fought bosses. At least it was kinda flashy and interesting. Sure it got old but it was fun. AC's combat jes sucks.
last edited on July 14, 2011 3:36PM
Lord Shplane at 12:19PM, Nov. 20, 2007
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I loved the combat in the PoP games. Especially Warrior Within.
last edited on July 14, 2011 1:42PM
marine at 12:52PM, Nov. 20, 2007
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Lord Shplane
I loved the combat in the PoP games. Especially Warrior Within.


It had moments, but 90% of the time it was just blocking waiting for a guy to stop doing his dial a combo so I could do mine.

The only ones I played was Warrior Within and the sands of time. I didn't play the third one, and I really have no reason to. Looked like they tried to stretch the story as thin as they could. Not that I play games for their story, but it looked like it went completely downhill. Warrior Within got up its own ass trying to be all tough, but it was a lot of fun flipping around solving puzzles and killing bad guys. Also the time travel gimmick helps.

Which if you've all read reviews of Assassins Creed, it also has a time travel gimmick. Thats another reason why I'm considering not reading reviews for games. For one, I hate reading people bitching about a game getting a low score or too high a score. Secondly, I don't like having shit spoiled. Its why I don't read reviews of movies anymore. Not that I like to watch a lot of movies like I used to, but still, if theres something coming out I want to see, I avoid the reviews for it. Not that its a big deal to have shit spoiled for you, this is the internet after all, but it is a bit of a bummer having the big plot reveal ruined by some piss poor jouranlist who thinks review means "describe what happens."

To me, a reivew of a game is simple: How long is it. Whats the gameplay like. Should I skip the boring cutscenes? and How much is it? Thats all I give a shit about really. Most games these days, even horrible ones, look pretty damn good. I'm a happy camper with anything as long as its fun. Comparing The Punisher xbox game to new games like Assassins Creed or Call of Duty 4 will never sway me from the game. You get to beat the dog shit out of bad guys as the punisher. Its basicly a shooting gallery with torture, but its damn fun. I paid 20 bucks for it, and I must say, it was worth every penny. Its probably less than that now. You know what the reviews for it said? It was horrible and repetative. Fuck reviewers. Make up your own minds about stuff guys.

or just take my opinions of stuff. I'm afraid I won't be able to play Assassins Creed or any of the newer games for awhile. I'd assume my girlfriend might buy me something for christmas.

Like I said, from what I've seen assassins creed looks like a fun game. Prince of Persia-ish with vertical Spider-man/Crackdown type of collecting stuff thrown in. I don't like collecting stuff in my games for no reason. Even in the GTA games where you collect stuff to unlock weapons, I still hate doing it. If those flags don't give your guy wings or something really cool, I'll never pick up the first one.

last edited on July 14, 2011 1:53PM
Lord Shplane at 1:01PM, Nov. 20, 2007
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marine
It had moments, but 90% of the time it was just blocking waiting for a guy to stop doing his dial a combo so I could do mine.


You didn't use the jump-over-their-head and grabs enough. Also, you want to dodge, not block. Blocking is worhless in that game.
last edited on July 14, 2011 1:42PM
Sidwarrious at 3:48PM, Nov. 20, 2007
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All hail Marine. KING OF THE SHRIMPKINS!
last edited on July 14, 2011 3:36PM
mlai at 4:27PM, Nov. 24, 2007
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I just got out of Altair's hometown, riding on a horse. I don't like the fact that Altair acts and talks like Cloud Strife in Jerusalem, but so far I like everything else about the game. It reminds me of Shenmue, except with freerunning and (original) Prince Of Persia simple combat.

I can already see what all the gripes will be about. But I can also kinda see that they won't bother me much.

Though, did they really have to throw in the modern subplot?

FIGHT current chapter: Filling In The Gaps
FIGHT_2 current chapter: Light Years of Gold
last edited on July 14, 2011 2:06PM
Lord Shplane at 4:52PM, Nov. 24, 2007
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I just got this game. I'll start playing it sometime later.
last edited on July 14, 2011 1:42PM
mlai at 10:18PM, Nov. 24, 2007
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The combat is not as brain-dead simple as the GameFAQs reviews say, unless you abuse 1 counter-move. The enemies do attack you when you're busy attacking another guy; they don't politely wait for you to finish.

FIGHT current chapter: Filling In The Gaps
FIGHT_2 current chapter: Light Years of Gold
last edited on July 14, 2011 2:06PM
Lord Shplane at 4:07PM, Nov. 25, 2007
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mlai
The combat is not as brain-dead simple as the GameFAQs reviews say, unless you abuse 1 counter-move. The enemies do attack you when you're busy attacking another guy; they don't politely wait for you to finish.


I know.

Also, the whole "Climb whatever the fuck you want" thing? Not true. It's a bit easier to climb things in this than it was in PoP, but there's still plenty that you can't climb.
last edited on July 14, 2011 1:42PM
mlai at 6:09PM, Nov. 25, 2007
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I'll have to disagree on that. You can climb pretty much everything, unless the wall is too smooth and there are no handholds whatsoever. I'm still pretty amazed at just what Altair can run on when he's really booking it. Gotta love Jackie Chan and the French for giving us freerunning.

Too bad there are no wall-to-wall jumps. That's actually 1 of the first things I tried.

One thing you can't climb is anything not manmade. Looks like Altair is a cityboy.


FIGHT current chapter: Filling In The Gaps
FIGHT_2 current chapter: Light Years of Gold
last edited on July 14, 2011 2:06PM
Inkmonkey at 7:34PM, Nov. 25, 2007
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What really impressed me about the game was that, while what Altair did was certainly impressive, it was, for the most part, still within the realm of reason. He could basically climb anything that a person would physically be capable of climbing, even if his success rate put him at a "superhuman" level. He could run pretty fast, but he wasn't going at Olympic Gold speeds and hitting hairpin turns. His jump was really interesting; wholly within the realm of reason, but simply executed in a way that was very impressive. All in all I'd say this is some of the most intriguing character animation I've ever seen in a game.

...

Sadly, I still found the game as a whole pretty boring. Granted I didn't really play it much apart from a bit of playing while my friend was over, but I've never been big on the whole "stealth" thing in videogames.
last edited on July 14, 2011 1:00PM
Lord Shplane at 8:19PM, Nov. 25, 2007
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Inkmonkey
Sadly, I still found the game as a whole pretty boring. Granted I didn't really play it much apart from a bit of playing while my friend was over, but I've never been big on the whole "stealth" thing in videogames.


Then don't stealth! Just run in and beat the shit out of everyone. Altair can do either. He's cool like that.
last edited on July 14, 2011 1:42PM
mlai at 1:58AM, Nov. 26, 2007
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No like stealth?

Those Templar infidels are hard bastards to fight up front. My favorite kill remains the one where I dropped onto him from a roof, bouncing on a wall along the way to control my descent.

His scream was stopped in his throat when I plunged my stiletto finger straight down the top of his spine while standing on his shoulders. It was so exquisite I had to pause the game and jump around the room enacting it a few times. God I can't remember the last time a game made me do that.

Altair is completely badass when he doesn't speak. We need a movie nao.

FIGHT current chapter: Filling In The Gaps
FIGHT_2 current chapter: Light Years of Gold
last edited on July 14, 2011 2:06PM
Lord Shplane at 2:11AM, Nov. 26, 2007
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mlai
No like stealth?

Those Templar infidels are hard bastards to fight up front. My favorite kill remains the one where I dropped onto him from a roof, bouncing on a wall along the way to control my descent.

His scream was stopped in his throat when I plunged my stiletto finger straight down the top of his spine while standing on his shoulders. It was so exquisite I had to pause the game and jump around the room enacting it a few times. God I can't remember the last time a game made me do that.

Altair is completely badass when he doesn't speak. We need a movie nao.


YESYESYESYESYESYES!!

FUCKING YES!!!!!!
last edited on July 14, 2011 1:42PM
mlai at 10:55AM, Nov. 28, 2007
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Question:
During a chase scene when you're running away from pursuers, sometimes the "DNA screen glitch" flashes as you run. What does this mean and what are you supposed to do?

Edit:
Found it via Google trawling. It's the cue for you to press the Chase Camera button. Amazing how many ppl don't know it yet nobody thinks to answer it in game FAQs and manuals.

In mission 5, not bored yet. I think, if you weren't bored playing Shenmue, you won't be bored playing this, even though you know just as well as the other guy that the objectives are all repetitive.

Regarding the "laughable gameplay," such as "I sit on a bench and suddenly I'm invisible wtf?" I see it as an abstract representation of reality. In truth, you wouldn't walk around with 10 weapons strapped on your body - it's just done so the player feels cool. What's actually happening is your guy looks like every other schmoe walking around in 12-century Jerusalem. So as soon as you do a blend-ish activity, you are in effect invisible.

FIGHT current chapter: Filling In The Gaps
FIGHT_2 current chapter: Light Years of Gold
last edited on July 14, 2011 2:06PM

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