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Army of Two
martinlo_23 at 4:26PM, March 1, 2010
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As for now more "M" games, I was playing Army of Two(original) and I really liked.

Here's a little review.

Gameplay: Gameplay's good, I liked the use of Teamwork as a vital point, it was what Videogames needed this days.

Graphics: I don't really think of graphics as everything, but I think Graphics were good. That, or maybe I didn't notice as I was killing everything that moved.

Story: I think the story was already used in an American war, but I liked it.

Difficulty:Difficulty was good, as we were killed many times, more specifically, me.

I give this game a 8.5/10.
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last edited on July 14, 2011 1:54PM
Inkmonkey at 9:21PM, March 1, 2010
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I played the demo of the second one... didn't really care for it. I played in split screen with my brother, so maybe that didn't help. Still, I felt like the controls were overly stiff and overcomplicated. Sort of reminded me of the CQC from Metal Gear, which I never bothered with because there was too many button combinations to memorize. The co-op sequences (at least, the ones in the demo) felt really shallow and forced. As in, they only existed as a means of justifying forcing you to go through the game with a partner.

Of course, I only played the demo. No idea how the rest of the game plays.
last edited on July 14, 2011 1:00PM
isukun at 12:56AM, March 2, 2010
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I keep trying to get my roommate to rent the game, but he never seems to be interested in playing those types of games. I would download the demo, but I find 90% of the time these days the demo doesn't really give you a sense of what the final product is like.
last edited on July 14, 2011 1:05PM
martinlo_23 at 1:58PM, March 2, 2010
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I, for ONCE, understand what are you saying. Demos can be quite...sucky. Like God of War 3 one, when you are flying and going to hit a giant monster with such awesomeness, it ends.
DarkMartio rules.(That's me.) The cake is a lie. I heard u lieks mudkips.
last edited on July 14, 2011 1:54PM
Mettaur at 2:55AM, March 3, 2010
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Oh, bad thing about demos! I tried the demo for infamous, seems good, BUT it doesn't allow you to do much else than that one mission, stray too far away and you automatically lose and go back to the start. And there are no definitive borders, just walk a bit too far off and you instantly slow down to very slow slow motion, and lose. Demos suck.
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last edited on July 14, 2011 1:59PM
Inkmonkey at 8:43AM, March 3, 2010
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Mettaur
Oh, bad thing about demos! I tried the demo for infamous, seems good, BUT it doesn't allow you to do much else than that one mission, stray too far away and you automatically lose and go back to the start. And there are no definitive borders, just walk a bit too far off and you instantly slow down to very slow slow motion, and lose. Demos suck.


Yeah, but even in the proper game you lose automatically if you fail one of the stipulations of the mission. I remember the Infamous demo, and actually after you finish that first mission (which is really just to teach you the controls) the demo lets you free roam part of the city.
last edited on July 14, 2011 1:00PM
ozoneocean at 8:15PM, March 4, 2010
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One I played was... Mercenaries 2 world on fire. I think that's what it was called? It was a crap demo. It didn't really give me any idea of what the game was about apart from blowing stuff up (which gets VERY boring after a very short time). It was like a really dull version of GTA Vice city without any of the good bits. And a short time limit meant that you couldn't explore.

So there's no way I'd ever buy the full version of that game. -_-


Crysis was a good demo, quite interesting. There was a lot you could do. I didn't buy the full game though because I didn't really want a shooter.
 
last edited on July 14, 2011 2:36PM

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