| | User: fugli_troll | | 3 | | It's not as complicated as the other comments might suggest. You just need more surface textures to pull your compositions together. The smooth balcks and featureless grays will kill you in this sort of set up. Get specific with all your surfaces and you can make it eye candy. -Posted on Jan 14, 2008 | | User: Heart Shaped Box | | 4 | *nods* I think you really need to work on upping the image quality. If you need any help with photoshop or rendering or the like, you can pm me, I'm on the forums under the SN "Ingrid Archer"
I like this comic, and I don't weant really easily-fixed technical problems to weigh it down so badly. -Posted on Jun 18, 2006 | | User: Mimarin | | 3 | | Lack of picture quality and high quality rendering detracts from any other interesting traits this comic may have. -Posted on Jun 13, 2006 | | Only registered members may vote. Sign up here! |