Welcome
In this page you will find all the information you have always wanted to know and not know about the denizens of Embrace; including its main characters, the techniques used by those that have engaged in battle, and a map so that you never get lost when reading.
I have tried to break the links into simple categories. The Nephilim are the main villains of the story, but villains shown in the story that do not belong to this organization will be put under the Characters category. When having doubt about terms or nations that appear in the story consult the Inhabitants category.
Name: Elementals
Location:
Sex: Male & Female
Elements: Water, Fire, Earth, Wind, Lightning, Darkness, Destruction, Creation, Wood, Metal
Info: The term elemental refers to the race that evolved from the fusion of the Ancients with the planet Embrace. Although they are humans, elementals are able to control a singular element because of inherent traits in its DNA. The term elemental used to refer to the particular race able to control elements, but because the nation of Evanstia began a massive recruiting of such individuals the term also became a definition for those that could control an element and served the Evanstian army.
Location:
Sex: Male & Female
Elements: Water, Fire, Earth, Wind, Lightning, Darkness, Destruction, Creation, Wood, Metal
Info: The term elemental refers to the race that evolved from the fusion of the Ancients with the planet Embrace. Although they are humans, elementals are able to control a singular element because of inherent traits in its DNA. The term elemental used to refer to the particular race able to control elements, but because the nation of Evanstia began a massive recruiting of such individuals the term also became a definition for those that could control an element and served the Evanstian army.
NAME: Evanstian Elementals
Organization: Nation of Evanstia
SEX: Male & Female
Race: Elementals
Info: Reknowned in all the Western continent are the individuals wearing a white coat with a golden lining. Paladins serving the cause of protecting the citizens of Evanstia from threats such as Lillithias and roaming Wild-Bloods. Ages ago the nation of Evanstia began a massive recruiting of Elementals from diverse nations, soon their high concentration led to a blurring in the definition of what an elemental meant. While the word elemental describes the race, when used in capital letters it refers to the paladins serving and defending Evanstia. Most of the Elementals serving Evanstia are either Fire, Water, Earth, or Wind elementals although Lightning Elementals were not a rare sight 22 years before the story Distant Embrace took place.
Organization: Nation of Evanstia
SEX: Male & Female
Race: Elementals
Info: Reknowned in all the Western continent are the individuals wearing a white coat with a golden lining. Paladins serving the cause of protecting the citizens of Evanstia from threats such as Lillithias and roaming Wild-Bloods. Ages ago the nation of Evanstia began a massive recruiting of Elementals from diverse nations, soon their high concentration led to a blurring in the definition of what an elemental meant. While the word elemental describes the race, when used in capital letters it refers to the paladins serving and defending Evanstia. Most of the Elementals serving Evanstia are either Fire, Water, Earth, or Wind elementals although Lightning Elementals were not a rare sight 22 years before the story Distant Embrace took place.
NAME: Evanstians
Location: East of Lillithias, North of Hispania
SEX: Male & Female
Alliances: Hispania, Caldras
Clothing: Medieval, usually long cloths and armored knights.
Background: Although Evanstians are zealous in their fight against other races such as Wild-Bloods and vampires, they are less prone to "witch hunts" like the ones carried in Hispania. For ages they have held crusades against the Southern Continent for hosting Wild-Bloods, a race they consider to expose the demonic lineage born from the fusion of the Ancients with the planet. They are not very tolerable of others, main reason for their cultural isolation. Their weaponry goes beyond simple swords and bows, thanks to their alliance with Hispania and Caldras who have provide them with non-violent technology such as airships, high-tech binoculars, and even radios.
Location: East of Lillithias, North of Hispania
SEX: Male & Female
Alliances: Hispania, Caldras
Clothing: Medieval, usually long cloths and armored knights.
Background: Although Evanstians are zealous in their fight against other races such as Wild-Bloods and vampires, they are less prone to "witch hunts" like the ones carried in Hispania. For ages they have held crusades against the Southern Continent for hosting Wild-Bloods, a race they consider to expose the demonic lineage born from the fusion of the Ancients with the planet. They are not very tolerable of others, main reason for their cultural isolation. Their weaponry goes beyond simple swords and bows, thanks to their alliance with Hispania and Caldras who have provide them with non-violent technology such as airships, high-tech binoculars, and even radios.
NAME: Wild-Bloods
Organization: Their main refuges are in the Southern Continent as well the "Dark West" of the continent.
SEX: Male. Female & Non-Gender
Race: Wild-Blood
Elements & Powers: Wild-bloods are individuals who can also control a singular element, but in contrast to the elementals there are wild-bloods who have powers beyong element control. There are some capable of super strength, abnormal speed, magnetism, transformations, etc.
Background: When the Ancients fused with the planet Embrace it gave birth to elementals and wild-bloods. While elementals were able to retain a human form there were those who expressed the demonic gene, they became known as wild-bloods. Throughout the ages they have been persecuted by the Evanstians and Hispanians, but because the trait may be dormant they are not particular to a certain region. The Southern Continent beginning with the nation of Nubosur have been known for their aid to this race, yet this unleashed a series of unstoppable wars and crusades to exterminate them. Like all races wild-bloods are both peaceful and aggressive, but their appearance has allowed others to discriminate against them.
Organization: Their main refuges are in the Southern Continent as well the "Dark West" of the continent.
SEX: Male. Female & Non-Gender
Race: Wild-Blood
Elements & Powers: Wild-bloods are individuals who can also control a singular element, but in contrast to the elementals there are wild-bloods who have powers beyong element control. There are some capable of super strength, abnormal speed, magnetism, transformations, etc.
Background: When the Ancients fused with the planet Embrace it gave birth to elementals and wild-bloods. While elementals were able to retain a human form there were those who expressed the demonic gene, they became known as wild-bloods. Throughout the ages they have been persecuted by the Evanstians and Hispanians, but because the trait may be dormant they are not particular to a certain region. The Southern Continent beginning with the nation of Nubosur have been known for their aid to this race, yet this unleashed a series of unstoppable wars and crusades to exterminate them. Like all races wild-bloods are both peaceful and aggressive, but their appearance has allowed others to discriminate against them.
