The FantastiTeam Cast!

Star Power (FantastiTeam)

Powers: Invulnerability, Flight, Boundless Optimism

Notes: He assembled the team, and has the highest hopes for it's succcess (despite all evidence to the contrary.)

First Appearance: "Roll Call (1 of 6)"

Knight Rat (FantastiTeam)

Powers: Invisibility, Skilled in Martial Arts

Notes: Participates in a team because, for now, it intrigues him. But, who knows if it'll last for long.

First Appearance: "Roll Call (1 of 6)"

Ring Slinger (FantastiTeam)

Powers: Mentally Controlled Ring That Can Do Anything

Notes: She's excited to have these powers, but deep down she feels a bit silly being a superhero.

First Appearance: "Roll Call (1 of 6)"

Number 8 (FantastiTeam)

Powers: Shape-Shifting.

Notes: Not much is known about Number 8. Even he doesn't know much (a fact he loves talking about.)

First Appearance: "Roll Call (1 of 6)"

GalactiSkull

Powers: Immeasurable Strength, Energy Blasts

Notes: GalactiSkull is so powerful, he really doesn't feel any need to prove himself to anyone. He's content simply tormenting the FantastiTeam.

First Appearance: "Roll Call (3 of 6)"

Tick Tock

Powers: Time Travel

Notes: Not only can Tick-Tock travel through time himself, he can also send othes hurtling through the ages.

First Appearance: "Tick Tock (2 of 6)"

Horrible Space Alien Thingy

Powers: He's Horrible Looking

Notes: He has designs of galactic conquest, and is now doing pretty well thanks to Star Power's short-sightedness.

First Appearance: "Star Trekkin' (4 of 6)

Lt. Liberty

Powers: Super-Strenght, an undying hatred of Communists..

Notes: Lt. Liberty vanished decades ago during an epic battle, only to be discovered by Ring Slinger, with his hatred of Commies still intact.

First Appearance: "The Liberation (1 of 6)"

The Dweebs

Powers: They wish.

Notes: The Dweebs know what they like, and what they like are super-heroes, especially Knight Rat. They also like girls, but only from a distance.

First Appearance: "Conventioneers (2 of 6)"

Keystone

Powers: Flight, Energy Blasts

Notes: Once an alter-ego of the shape-shifting Number 8, Keystone has been split off into his own person!

First Appearance: "Keystone State (1 of 6)"

Polecat

Powers: Metal Claws, Heightened Senses

Notes: Polecat's a tough guy, but a bit sensitive about his size, and just a big ol' momma's boy at heart.

First Appearance: "Call of the Wild (2 of 6)"

Top Speed

Powers: The Ability to Run Really, Really, Really, Really, Really, Really Fast

Notes: She's eager to prove to the world that the ability to run really fast isn't a useless power... and she may have given her life doing it.

First Appearance: "Really Fast (2 of 6)"

 

Vond Rider (Ring Slinger Squad)

Powers: Mentally Controlled Ring That Can Do Anything

Notes: The most revered of all Ring Slingers, Vond Rider is always ready to lead his team-mates into battle!

First Appearance: "The Ringer (1 of 6)"

 

Megawog (Ring Slinger Squad)

Powers: Mentally Controlled Ring That Can Do Anything

Notes: One of the longest-serving Ring Slingers, Megawog's experience is an invaluable asset on any mission.

First Appearance: "The Ringer (1 of 6)"

 

Potato (Ring Slinger Squad)

Powers: Mentally Controlled Ring That Can Do Anything

Notes: It's a potato.

First Appearance: "The Ringer (1 of 6)"

 

Disparity

Powers: He's a Living Energy Battery Fueled by the Lamentations of the Innocent

Notes: Disparity used to be a Ring Slinger, but he over-charged his ring in the hopes of gaining more power, and went insane.

First Appearance: "The Ringer (5 of 6)"

 

Monkey Noodle

Powers: Agility, Hyper-Hyperactivity, Complete Lack of Common Sense

Notes: Monkey Noodle isn't dangerous so much as he is annoying. About the worst he can do is give his victims whiplash as they try to follow his antics.

First Appearance: "Monkey Business (2 of 6)"

 

Star Power's Mom & Dad

Powers: Inability to empathize with their super-powered son.

Notes: Star Power's Mom & Dad are good parents... They just don't like to admit that they could have just as soon killed their son as they gave him super-powers.

First Appearance: "Home Sweet Home (2 of 6)"

 

Sidekick

Powers: A really strong desire to be a super-hero (but not the abilities)

Notes: Disowned by Knight Rat, Sidekick thought he was fired because he was gay. The truth turned out to be much less harsh.

First Appearance: "Sidekick's Secret (1 of 6)"

 

Rick Rage

Powers: The ability to make virtually anyone follow his commands.

Notes: "Virtually" because if someone talks about his missing eye, he crumbles like a paper cup in a rainstorm.

First Appearance: "Ten-Hut! (1 of 6)"

 

Sea Monster

Powers: He's big, mean, and smells like dead seagulls.

Notes: Likes to use his size to tormnent anyone unlucky enough to be in his way. That's about it. He's a jerk.

First Appearance: "Land Lubbers (1 of 6)"

 

Wet Willy

Powers: Can swim really well.

Notes: Wet Willy doesn't really have a lot going for him in the "powers" or "likeability" department, so he tends to be a little overly ambitious.

First Appearance: "Land Lubbers (1 of 6)"

 

Stretched Thin (Fantastic Team)

Powers: An elastic body that can stretch to great lengths.

Notes: He pretends he bothered because the name "FantastiTeam" is too close to "Fantastic Team" but he's just annoyed because they're more popular.

First Appearance: "Battle Fantastic (1 of 6)"

 

Divisible Woman (Fantastic Team)

Powers: Can divide herself into many smaller versions of herself.

Notes: Divisible Woman would really like to have a normal life, but is afraid to let her team go into battle without her for fear they'll do something stupid. Which they do anyway.

First Appearance: "Battle Fantastic (3 of 6)"

 

Matchstick (Fantastic Team)

Powers: The ability to control fire.

Notes: Most people assume that Matchstick is a hot-head because his head's on fire.. but really, he's a laid-back guy who just likes to go along with the crowd.

First Appearance: "Battle Fantastic (3 of 6)"

 

Blockhead (Fantastic Team)

Powers: Super-strong, impervious body covered by stone.

Notes: Blockhead doesn't have a whole lot going for him upstairs, but can be a formidable force on the battlefield.

First Appearance: "Battle Fantastic (3 of 6)"

 

Wonderful

Powers: Super-Strength, a complete inability to care what men think.

Notes: Having no experience dealing with those with a Y chromosome, Wonderful is a little naive about how to deal with the male species.

First Appearance: "Some Kinda Wonderful (1 of 6)"

 

Unbelievable Bulk

Powers: Incredible Power, with the patience to unleash it when no one can stop him..

Notes: Bulk lives to destroy, but he also likes to avoid confrontation. He's a passive-aggressive force of nature.

First Appearance: "Unbelievable (1 of 6)"

 

Son of a Gun

Powers: A limitless rage he expresses with firearms.

Notes: Son of a Gun isn't just interested in going after criminals. He's also keen on getting those who make life miserable for others.

First Appearance: "Guns-a-Blazin' (1 of 6)"

 

Andhrimnir

Powers: He uses the power of the gods to make the best fast food in the world.

Notes: Andhrimnir knows that super-heroes on the go don't always have time to cook.. so, he opened a restaurant to feed them with his magic spatula.

First Appearance: "Working Stiff (3 of 6)"

 

Mettle Man

Powers: His suit of armor gives him super strength and flight.

Notes: Mettle Man is rich, so he can afford his high-tech suit. Too bad he's a huge jerk who uses his powers giving others a hard time.

First Appearance: "Working Stiff (5 of 6)"

 

TubbaButt

Powers: He's fat. Really, really fat.

Notes: TubbaButt uses his huge butt (and everything else) to squash his enemies. His only weakness is a low self-esteem.

First Appearance: "Morbidly Obese (1 of 6)"

Shroud

Powers: A highly trained ninja, he's second only to Knight Rat in skill.

Notes: Shroud never likes to do anything the easy way. In fact, he'll usually make the simplist tasks a real pain. No one knows why he's like that.

First Appearance: "Knight of the Ninja (1 of 6)"

BackBurner

Powers: He generates fire... out of his back.

Notes: Despite his "hot" appearance, BackBurner is really low-key. He's usually content to go along with the crowd.

First Appearance: "Sabbatical (2 of 6)"

Veyezer

Powers: He can shoot high-intensity energy beams from his eyes.

Notes: A man with a huge ego, Veyezer thinks he's the coolest guy in the room. However, his massive ego usually gets in the way of his plans for greatness.

First Appearance: "Sabbatical (2 of 6)"

The Giggler

Powers: He has an irritating giggle that can drive people mad.

Notes: In his prime, The Giggler was one of Knight Rat's most formidable foes. However, constant defeats by Knight Rat has left him a broken man.

First Appearance: "Daddy Daughter Day (2 of 6)"

Lady Rat

Powers: None

Notes: The daughter of The Giggler, it appears Lady Rat only wanted to be a hero so spite her father. Also, she's very clingy.

First Appearance: "Daddy Daughter Day (3 of 6)"

Electro Star Power

Powers: He has control of the Earth's electric field.

Notes: Something as simple as static electricity can spark this change in Star Power, but once the power is used up, he goes back to normal.

First Appearance: "Shock Value (2 of 6)"

Symbiote Number 8

Powers: Enhanced strength and prehensile tentacles.

Notes: An alien symbiote bonded with Number 8 and granted him great powers, but also an out-of-control temper. Current location of symbiote uknown.

First Appearance: "Symbiotic (2 of 6)"

Champion

Powers: ?

Notes: ?

First Appearance: "Big Summer Event Type Story (Part 2)