Drift #02 – Space Colony Bwak!
XTREEMMAK on Nov. 11, 2011
As some of you might be able to guess, this is a very particular level regarding a certain hedgehog that has you endlessly grind on rails …IN SPACE! The level is called Final Rush from Sonic Adventure 2 originally produced on the SEGA Dreamcast in 2001.
I HATED THIS LEVEL and this comic is reminiscent of how frequently you will DIE in this level! Sure it was a very cool concept showing off the many aspects that a Sonic game is known for, exhilarating adventure platform levels at breakneck speed,…and you’re in SPACE, but this is also the level where the number one flaw that makes a broken 3D Sonic game really shines; the controls.
The control scheme had always been notably loose to compensate for the speed of gameplay to create an unrestricted and free flowing experience, but for the most part it felt too loose ending up in eventual frustration for accuracy that was either hard to come by, or impossible to accomplish.
Of course these lacking controls weren’t nearly as bad as the later releases in the 3D Sonic game lineup (2006 anyone….anyone?), but if anything in this game gave me the most headache, it was this level. Why wont you home in on the rail? It’s right there! Why?! WHY?!?!?
Needless to say that the victim of this unfortunate and memorable plight is Maji who happens to be experiencing the same trauma, and with zero lives no doubt! However all things considered, I think he has it worse.
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